Whenever I use the GSDX plugin with Final Fantasy XII (INT), it works fine, up until the point I start walking about in Rabanastre(sp?). The emulator will crash with the generic windows message, with nothing out of the ordinary in the console. I have tried this with and without speedhacks (all that could be turned off, to my knowledge). This does not only happen in Rabanastre, but only starts at that point (loading a further into-the-game save also yields crashes with GSDX, depending on the location).
ZeroGS works so far, but it has degraded quality and slower frame rates. I've heard people say they've played on GSDX - is there something I'm doing wrong? And, if I can't use GSDX, what tweaks should I use in the ZeroGS settings for FFXII?
Stuff:
CPU: Intel Core 2 Duo E6600 (not overclocked)
GPU: 8800GT (not overclocked)
Emulator Version: PCSX2 PG Revision 672 VTLB (tested on multiple previous to this, including a VM version)
Video Plugins: GSdx Revision 896 SSE2 (tested on multiple previous to this)
ZeroGS PG latest revision
If there's any other information I can give, let me know. Settings attached in screenshot. I have tried without texture filtering and native resolution.
EDIT: Also, the vtlb version (latest) causes freezing every 5-25 seconds that lasts for 1-3 seconds, and is very annoying. The console states "Block tracking reset" or something (fixable?)
ZeroGS works so far, but it has degraded quality and slower frame rates. I've heard people say they've played on GSDX - is there something I'm doing wrong? And, if I can't use GSDX, what tweaks should I use in the ZeroGS settings for FFXII?
Stuff:
CPU: Intel Core 2 Duo E6600 (not overclocked)
GPU: 8800GT (not overclocked)
Emulator Version: PCSX2 PG Revision 672 VTLB (tested on multiple previous to this, including a VM version)
Video Plugins: GSdx Revision 896 SSE2 (tested on multiple previous to this)
ZeroGS PG latest revision
If there's any other information I can give, let me know. Settings attached in screenshot. I have tried without texture filtering and native resolution.
EDIT: Also, the vtlb version (latest) causes freezing every 5-25 seconds that lasts for 1-3 seconds, and is very annoying. The console states "Block tracking reset" or something (fixable?)