08-14-2009, 02:05 PM
(This post was last modified: 08-14-2009, 02:06 PM by Raveniac.)
Hi i have a 16:9 1366x768 labtop
if i set 1366x768 69 Hz from Settings D3D int. res 1366x768 and ratio : 16:9
do i have to enable widescreen mode from games like God of War ?
I know my post isn't helpful, but if you own the game then it's probably faster to try it out yourself than wait for someone to tell you if it's right or wrong. If you own it, just give it a go, if you can't try right now, sorry ^__^;
OS: Windows 7 64bit
CPU: Intel Core i7 3770K @3.5 GHz
RAM: 16GB DDR3 1600MHz
GPU: Nvidia GTX 680 2GB
yes, the aspect ratio of the screen resolution, gsdx and your game setting should match, otherwise the output of the game will probably be stretched/compressed, which looks rather akward. i e.g. play ffx @ 1600x1200px resolution and 4:3 aspect ratio, cause it doesn't support a 16:9 output and setting gsdx to 1920x1200 and 16:9 with this game will make every character look fatter than they are originally
CPU Core i5-3570K@3.4GHz | GPU Nvidia Geforce GTX 570 | RAM 8GB DDR-3 1600MHz CL9 | OS Win7 Ultimate (x64) SP1
EMU PCSX2 v1.1.0 r5645 | GS GSdx SSE4 r5632 | SPU2 SPU2-X r5559 | PAD LilyPad r5403 | CDVD cdvdGigaherz r5403
Oh, I see what you're saying. Yeah, if you have a game with the widescreen option, you are going to want to enable it for your laptop.