First 60 FPS video and some website news
#11
In that case Bosit would it be possible ot auto enable 16:9 in the aspect ratio section when Widescreen patches are enabled?
Reply

Sponsored links

#12
(11-02-2014, 09:24 AM)Topken Wrote: In that case Bosit would it be possible ot auto enable 16:9 in the aspect ratio section when Widescreen patches are enabled?

Yeah, that's a great idea, and I know that it's confused a few people before.

I don't see why anyone would *not* want to use widescreen patches by now, and of course, the 4 games that have bad side effects will be kept out of the main builds. By now, there are more PC gamers with widescreen monitors than those with 4:3. 16:9 is the current standard for gaming.

Some widescreen patches also have some great side effects.
For example, Psychonauts fixes a bad bloom filter. Fatal Frame 1-3 removes a blurry filter. Baroque removes ghosting.
On 16:9 monitors, lots of games have FMV fixes which automatically fills up the entire screen.
And of course, some patches fix the skewed widescreen like Final Fantasy 12.
Reply
#13
well pcsx2 could be implemented like dolphin on how it displays the picture of the game and shows it's compatibility. on 1.4.0.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
Reply
#14
(11-02-2014, 12:43 PM)Devina Wrote: I don't see why anyone would *not* want to use widescreen patches by now

There are people who don't use widescreen monitors.
Reply
#15
(11-02-2014, 12:43 PM)Devina Wrote: I don't see why anyone would *not* want to use widescreen patches by now

And yet not everyone wants them.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
Reply
#16
Purity. Some people want to duplicate the original experience.
[Image: XTe1j6J.png]
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
Reply
#17
(11-02-2014, 09:23 PM)Blyss Sarania Wrote: Purity. Some people want to duplicate the original experience.

Which is why HD Remasters and ports like Persona 4 Golden are kept in 4:3. Tongue

I just think it's a funny excuse, that's all. I still see a lot of stretched 4:3 YT vids.
Reply
#18
Yeah, I personally love widescreen patches
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
Reply
#19
(11-02-2014, 09:49 PM)Devina Wrote: Which is why HD Remasters and ports like Persona 4 Golden are kept in 4:3. Tongue

I just think it's a funny excuse, that's all. I still see a lot of stretched 4:3 YT vids.

Hey, don't get me wrong. I love the WS patches and use them always. I'm just saying SOME people don't. Some people prefer the original experience, some people prefer a beefed up experience.

With an emulator, it's always best to have "options." Forcing it either way is not a good idea.
[Image: XTe1j6J.png]
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
Reply
#20
(11-02-2014, 10:14 PM)Blyss Sarania Wrote: Hey, don't get me wrong. I love the WS patches and use them always. I'm just saying SOME people don't. Some people prefer the original experience, some people prefer a beefed up experience.

With an emulator, it's always best to have "options." Forcing it either way is not a good idea.

+1 for this. Having the option to enable/disable it is just fine.

Tbh. the way it works now is just fine too and I don't mind it if it stays that way.
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
Reply




Users browsing this thread: 3 Guest(s)