Flickering backgrounds in Persona 4 with D3D11
#21
Is issue #1 present at software mode ?
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#22
No, not present in software mode.
CPU: i7 4790K  GPU: MSI GTX980
RAM: 16 GB DDR4  OS: Windows 7 64-bit
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#23
What about OpenGL hardware mode with hardware depth , different levels of blending unit accuracy and accurate date ? If it's still present then you should probably report this bug as well mentioning it's specific to hardware renderer.
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#24
Ok - will check out those things later today - have a fair bit of real work do to first Smile You'll have to pardon my ignorance - I am very new to bug reporting.
CPU: i7 4790K  GPU: MSI GTX980
RAM: 16 GB DDR4  OS: Windows 7 64-bit
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#25
(12-19-2015, 09:37 AM)joques Wrote: When you knock down all enemies and you get the "Here's our chance" dialog box, there are two dialog boxes overlapping, and you get a black line belonging to the one underneath, running visibly on top of the other one. Is this unavoidable?

Also: At certain save points (I think specifically in the TV world) when you click save, the background music will slow down and become distorted for a second or two, then go back to normal. Is this unavoidable?

I don't think I have these issues. Do you use Direct3D 11?
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#26
Ssakash, ok, I've tested in OpenGL with all the options you mentioned - it did nothing. I've also tried in D3D9 with/without logarithmic Z and Alpha correction. Nothing changed. So - where exactly do I make a bug report?

xemnas99, I've tried all the renderers. Here's a picture of what I'm talking about - the line running through the yellow box. You've never had this?


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CPU: i7 4790K  GPU: MSI GTX980
RAM: 16 GB DDR4  OS: Windows 7 64-bit
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#27
These horizontal stripes are normal?

Forced texture filtering could shadow the issue.
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#28
I'm talking about the black line running through the yes/no dialog box Smile
CPU: i7 4790K  GPU: MSI GTX980
RAM: 16 GB DDR4  OS: Windows 7 64-bit
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#29
Yes i know. You can try texture filtering to wash it out.

I was just confused about those horizontal lines in the game (not the HUD) and wanted to know of there is a larger underlying problem.
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#30
Yes, I think those horizontal lines are normal. Tried forced texture filtering, no change.
CPU: i7 4790K  GPU: MSI GTX980
RAM: 16 GB DDR4  OS: Windows 7 64-bit
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