04-09-2012, 12:22 PM
Using the most recent SVN build (0.9.9.5145) of PCSX2 I've managed to get the game running sort of OK, the cut-scenes are largely fine (some artifacts under the text but nothing that effects legibility), the game maps look fine, but there is still a large amount of distortion in the "combat scenes". Im currently using GSdx SSE41, DX11 Hardware, No Interlacing, 3x Native. Texture Filtering, Allow 8 Bit Textures and Enable HW Hacks are all turned on, AA is at 4X (cranking it up to 16X has no effect on performance or visuals, though it kills framerate if you try and record with FRAPS) and Skipdraw set to 2.
Using the software renderer gets rid of any visual irregularities, but looks fairly rough
Has anyone got this working properly?
Quote:
Using the software renderer gets rid of any visual irregularities, but looks fairly rough
Quote:
Has anyone got this working properly?