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Front Mission 5 - Scars of the War [SLPM 66205] (J)
#1
status=5;
version=1.1.0;
console=PS2;
crc=2615F542;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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#2
1)Game Title: Front Mission 5: Scars of the War
2)ELF name: SLPM_662.05 (non-Greatest Hits re-release)
3)Game CRC: 2615F542

4)Compatibility report
PC Specs:

CPU: Intel Core i5-3210M @ 2.5Ghz 6GB DDR3
GPU: Nvidia GeForce 630M 1024MB 64Bit DDR5

Build Description: PCSX2 1.1.0 R5760 - Windows 7 64 Bit
If other please specify: N/A

BIOS Used: Japan v01.00(17/01/2000) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

ECC: 2
VU Cycle: 1
Enable INTC Spin
Enable Wait Loop
mVU Flag Hack
MTVU

Gamefixes Used:

Switch to GSdx Software Render for FMV

Amount of testing done (little/medium/much/completed-game): Much

Comments:

FMV are choppy and have frame issues unless Switch to GSdx Software Render for FMV is enabled.
Very CPU intensive during in-game cut-scenes.
There seems to be an overlay during cut-scenes which will make graphics look blocky and low res unless Texture Filtering is enabled.
Enable HW Hack Sprite will keep the on screen text from bleeding.
Have not tested network features.
Language Patch must be applied before Hanger Mod Patch is manually inserted.

Bugs:

General slow-down when cut-scenes and special attack scenes involving an overlay of some sort for blurring and trailing shadow/ghost effect? About 50% performance hit.
Slow-down during Memory Card access.

Status
Playable
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#3
Very in depth, thanks for the report Smile
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