07-04-2016, 12:15 AM
(This post was last modified: 07-04-2016, 12:34 AM by refraction.)
Hardware: 2500k @4.5Ghz, GTX 560Ti 1GB, 8GB RAM, Win 7 x64 with GL4.5 capable drivers (347.09)
Version tested: 1.4 and 1.5.0-20160703220416
Emulation settings: Default
GSDX Plugin: 20160703220416 (and any previous that I've tested, quite a few)
Bug:
[Software mode] Characters are rendered completely black, occasionally what appears to be the correct textures appear on the characters for a fraction of a second (I think this possibly depends on the angle of the camera) before going black again.
[OpenGL Hardware] Character and background textures are visible but are rendered black and white, speed is drastically reduced. Tried changing various GSDX settings (Accurate Date, Blending, CRC, 8bit but makes no difference)
Edit: GS Dump attached.
Version tested: 1.4 and 1.5.0-20160703220416
Emulation settings: Default
GSDX Plugin: 20160703220416 (and any previous that I've tested, quite a few)
Bug:
[Software mode] Characters are rendered completely black, occasionally what appears to be the correct textures appear on the characters for a fraction of a second (I think this possibly depends on the angle of the camera) before going black again.
[OpenGL Hardware] Character and background textures are visible but are rendered black and white, speed is drastically reduced. Tried changing various GSDX settings (Accurate Date, Blending, CRC, 8bit but makes no difference)
Edit: GS Dump attached.
i5 7600k, GTX 680, 16GB DDR4 3000
Manjaro [Hakoila] KDE Plasma
Manjaro [Hakoila] KDE Plasma