Posts: 3.018
Threads: 88
Joined: Jul 2010
Location: FREE SYRIA
Posts: 20.325
Threads: 405
Joined: Aug 2005
Reputation:
554
Location: England
This is probably a MipMapping issue, which isnt easy to fix at the moment, wait n see if gabest gets gsdx in to a state where this can be done.
Posts: 3.018
Threads: 88
Joined: Jul 2010
Location: FREE SYRIA
03-11-2011, 07:46 PM
(This post was last modified: 03-11-2011, 07:46 PM by abdo123.)
the game is "ingame" so eventually i have to stop playing so i am going to delay playing with it
Posts: 3.018
Threads: 88
Joined: Jul 2010
Location: FREE SYRIA
SW mode fix it in 0.9.8 thanks my little brother is going to be exited
and HW mode sucks in this game
Posts: 259
Threads: 0
Joined: Jul 2012
Reputation:
6
Location: Australia
press F9 in game to switch to software mode (SW mode)
[Main Computer] - CPU: I7 950 @ 3.2Ghz | GPU: Twin Nvidea GTS 450's SLI'd | RAM: 8GB DDR3 - 1600MHz | OS: Windows 7 Ultimate x64 | EMU: PCSX2 v1.0 | GS: GSdx32-SSE4 | SPU2: SPU2-X | PAD LilyPad | CDVD ****
Posts: 15.303
Threads: 431
Joined: Aug 2005
Reputation:
352
Location: Athens,Greece
Yes it would. Not relevant to the bug though.
Posts: 3.691
Threads: 79
Joined: Jan 2016
Reputation:
71
Location: USA
Update on this issue. Mipmapping issues are fixed, but corrupt textures remain due to issues with the texture cache.
Posts: 1.461
Threads: 26
Joined: Jan 2016
Reputation:
40
Location: Emerald Dream
02-04-2023, 12:19 PM
(This post was last modified: 02-04-2023, 12:19 PM by lightningterror.)
https://github.com/PCSX2/pcsx2/pull/7848
Thank you for your report.
This bug report has now been marked as
Resolved since it has been fixed on our code base.
This thread will now be closed and moved to the resolved bug reports subforum.
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit