Hi, I've kinda been lurking around, but now I actually have a problem I can't fix (forgive me for any newbishness).
I've been trying to play Tales of Rebirth on r528, GSdx 890 0.1.14, SSE2.
For some reason, Direct3D10 crashes the emulator, so I have to resort to Direct3D9 (Hardware). On ZeroGS, the game plays fine until I actually get into a battle or go into a menu, where it slows down to like 5 FPS. After changing it to GSDX, I was able to get them to work at normal FPS, but then the sprites of the characters get all messed up (attachment). Checking alpha correction doesn't do anything.
My specs are:
Vista (64 bit)
AMD Phenom 9550 Quad-Core Processor @ 2.218 GHz
NVidia GeForce 9800 GT
Any suggestions?
I've been trying to play Tales of Rebirth on r528, GSdx 890 0.1.14, SSE2.
For some reason, Direct3D10 crashes the emulator, so I have to resort to Direct3D9 (Hardware). On ZeroGS, the game plays fine until I actually get into a battle or go into a menu, where it slows down to like 5 FPS. After changing it to GSDX, I was able to get them to work at normal FPS, but then the sprites of the characters get all messed up (attachment). Checking alpha correction doesn't do anything.
My specs are:
Vista (64 bit)
AMD Phenom 9550 Quad-Core Processor @ 2.218 GHz
NVidia GeForce 9800 GT
Any suggestions?