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GSDX dx10 problem
It seems no matter which resolution I choose (when using gsdx .15 in dx10 mode) I will always end up in windowed mode.

I am currently using Vista and a 4850 HD, so my rig is dx10 compatible.

On a side note, I'm using an I7 (which if I recall is SSE4.1) however my plugin only seems to SSE4. If I'm using an incorrect version could someone point out where to get 4.1. I would deeply appreciate it.

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Press alt enter for fullscreen or just stretch the window for larger windows. The resolution select doesn't work under DX10 for whatever reason.

Ah, glad to know it isn't just me then. Thanks much.
there's only 3 versions of gsdx (SSE2, SSSE3, SSE4.1), so you're using it already Tongue (there's no SSE4, it's actually called SSE4.1 Tongue)
Windows 7 64bit
Intel Pentium Dual-Core E5200 OC to 3.6GHz, Intel GMA x4500, 1GB DDR2

NinjaMight just work on next guideNinja

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