GSDX revision ???
#1
I'm confused. Blink

One GSDX is offically by author. (rev 896)
https://guliverkli.svn.sourceforge.net/s...trunk/gsdx
after compiler SSE4 profile, GSDX.dll is 2972 KB

Another GSDX is offically by PCSX2 team (rev 490)
http://pcsx2.googlecode.com/svn/trunk
after compiler SSE4 profile, GSDX.dll is 1215 KB


which one is "more" offically by "true author" ?? Tongue


thanks. Biggrin
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#2
Both are Gabest's. The latest one is the second one,updated by gabest himself.
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#3
(02-14-2009, 12:30 PM)Bositman Wrote: Both are Gabest's. The latest one is the second one,updated by gabest himself.



thanks ..... Laugh

49x series is the latest .... Biggrin
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#4
Yeah they just switched the versioning to make it fit the PCSX2 versions better
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#5
The new revision uses a much improved method of software rendering, which is why it's only 1.2megs instead of 3+ megs. Gabest switched from a complicated templated PGO system to a nifty JIT compiler solution. Faster, smaller, cooler, and something even I can almost begin to comprehend at the sourccode level. Laugh
Jake Stine (Air) - Programmer - PCSX2 Dev Team
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#6
Not only that but it appears to mostly fix the FFX hair bug in software.
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#7
well unless its an error on my side , but when using gsdx on xp ( dx9 ) at fullscreen , i do have problems when pressing esc
it tries to go back to the main window but doesnt work

ps - this on gsdx 484 sse2 ( that i compiled from the svn )
CPU - [PHENOM 9950 BE 3.0 GHZ | GFX - [Evga 260GTX]
OS - [Vista 64 Business] | RAM - [4GB Gskill 1066Mhz]
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