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GSDX11 creates more garbage than GSDX9
#1
Hi,

well first I want you thank all people involved in the PCSX2 project. Thanks to you, I am able to play games, that are not released in Germany (were I am living).

Now my problem:

Something's odd with the DX11 Mode, at least on my end.

Games in question are Xenosaga 1 - 3. In all three games the hair of the characters gets a border or outline at the end of it.
Heavy shadow problems in the second title. Here, a very big, dark square is around my moving character, instead of the projected shadow. It is transparent, like a shadow though.
In the third title the entire screen goes a little darker at times. I did not mean the problems with the hardware/software modes in the cutscenes.

With GSDX9 on the other hand, I have none of the problems. Is it something on my end or is Xenosaga + DX11 a no go?

Playing around with the settings in the Plugin or the Speedhacks did not change these glitches.
Well I can play at 60fps most of the time with DX9, but DX11 is supposed to be better, is it?

I am using the 0.9.7. r3876 with GSDX SSE4.1 0.1.16

Windows 7 64Bit
Core i5 760 @ 3,53GHz (of course stock 2,80GHz didn't help)
GTX 480 AMP
8GB Ram
Core i5 760 @ 4,0GHz DDR3 1600MHz 6-8-6-24-32 GTX480AMP @ Stock Thermaltake Level 10
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#2
actually, dx11 version ins't as stable as dx9 version, since its dev is still quite young.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
OK, Thanks.
So, is it faster or not? I read something about better Z-Buffer results, but faster?
Core i5 760 @ 4,0GHz DDR3 1600MHz 6-8-6-24-32 GTX480AMP @ Stock Thermaltake Level 10
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#4
dx10 is faster. Dx11 may be buggy and won't give you more speed than dx10
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
It's not always clear which renderer is better for a given game.
In Xenosaga's case, the DX9 renderer definitely gets rid of a few bugs, compared to the DX10 one.
It's also a little faster due to handling the tons of geometry better (somehow Tongue2 ).
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