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07-20-2014, 07:49 PM
(This post was last modified: 07-21-2014, 03:06 AM by nintendo85.)
(07-20-2014, 07:31 PM)refraction Wrote: The transition has probably been disabled due to it causing problems in hardware mode.
Edit: Needed to mull over this and step back to see the big picture. I thought I was going crazy but it does explain why I've seen it before but not in later versions, and that is, something broke and had to be removed to see what was up and what it kept breaking. So, as such, it was a void report on my part.
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It may get fixed one day, but for now to preserve the functionality of the game it has been disabled.
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07-21-2014, 02:11 AM
(This post was last modified: 07-21-2014, 03:02 AM by nintendo85.)
(07-21-2014, 01:32 AM)refraction Wrote: It may get fixed one day, but for now to preserve the functionality of the game it has been disabled.
Fair enough, I'll back off and give you time to look it over, I should probably add in more info. My apologies for lashing out
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hey guys i have a problem with running ms saga a new dawn smoothly but there are certain parts very random where the game lags (sits still literally) before continuing on.... must see it if you dont understand what im describing ( meaning start the game and play a few minutes to an hour and you'll see what im talking about) but anything i can do to my plugin besides making it use my gpu?
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08-03-2014, 05:39 AM
(This post was last modified: 08-03-2014, 05:43 AM by HTB123.)
^I wrote that CRC hack for the main character shadow (I believe it was put in r5819). The lighting effects were never there in hardware mode. The earlier versions will look the exact same as your 3rd pic. IMO it's much better without the shadow on the MC - the overlapping shadow was a real eyesore