(07-11-2012, 09:55 AM)Xrider55 Wrote: when I'm racing on regular track with no headlights and 6 cars, I'm getting 60. It drops to 50-60 when it's it's darker and with headlights...
I'm using 1920-1450 resolution, mtvu hack on...
( intel i7 920 @ 2.8, GTX 560ti)
Here's a nice vid I made yesterday:
Thanks for reply and vid mate. Looks awesome
OK here's the deal guys.....
I've just ripped both of my discs to HDD....Gran Turismo 3 and Gran Turismo 4. I played both of them for the first time ever in PCSX2. I mean, what better event justify trying these games out for the first time, than me getting a new nVidia 680 4GB RIGHT?
Anyway I'll start with GT3....boy was I all excited upon firing up this classic. Intro looked great and Lenny Kravitz' Are Ya Gonna Go My Way was music to my ears. But suddenly, I get on the race track and oh, what have we here? A PC freeze!!! not only did GT3 freeze PCSX2, it froze my ENTIRE
PC!!! For the first time ever in my history of running Windows 7, i could not Ctrl+Alt+Del out of the OS at all. Very strange this happened. This is the only program or game that causes my entire PC to hang. Pretty scary. Suffice it to say GT3's goin back to recycle bin lol.
Anyway onto GT4 and I'll keep this short and sweet....the game functions properly. I can enter and navigate menus just fine. I can get on the track and drive. In-game track graphics look pretty darn good at 6x native res. 60fps too! Very clean. However, as you all know, there's the brightness bug. Now, as much as I want to enjoy the game with the brightness set to 0, I simply can't. It's simply too dark at that setting. Yes I've tried turning brightness and contrast settings up on both nvidia control panel *and* my display, and it merely improves the overall image a little bit but not enough. The problem is when turning it up in nividia CP or my display, the picture is brighter but dull and becomes washed out. It needs the *in-game*
contrast, set to high to give it the proper brightness/contrast level, but that is useless due to the bug.
I am really hoping that the pcsx2 devs will be able to figure out this problem some day. They're working hard and we all appreciate their efforts, so I have faith we'll see a fix sooner or later