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Game has black lines
Like this

That is using GSDX 0.1.14 or .15 (SSE 2) I have tried tweak the settings but no avail they wont go away

If use Zero the lines go away, but the game lags terribly and I havent found a setting to fix that yet.

EDIT: Game is Atelier Iris: Eternal Mana

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maybe try GSDX 0.x.11(0.11.x) i heard newest GSDx's have some bugs.
i am using GSdx9 (MSVC 15.00, SSE2) 0.11.0 [GSdx9]
it seems to be a scaling issue, sometimes changing the internal resolution to 1080x1080 1x solves the problem.
Imagination is where we are truly real
I think that's caused by an outdated GSdx version.
Try updating to the latest one:
Try disabling Texture filtering in GSdx.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
Thanks for all the replies, unfortunately nothing worked, so far the only thing that fixes it is using zero but then its unplayable-laggy >.<

If its a scaling issue, is it possible there are other internal resolutions that may fix the issue?
use native in gsdx ( i m talking about 0.97 and gsdx that came with it)
(08-15-2010, 11:34 PM)abdo123 Wrote: use native in gsdx ( i m talking about 0.97 and gsdx that came with it)
EDIT: my misunderstanding, dling the pcsx 0.97 and will try that shortly

EDIT again: Perfect, 0.97 fixed it beautifully

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