08-31-2009, 05:54 AM
PCSX2 0.9.6 - compiled on Feb 27 2009
Savestate version: 8b400004
x86Init:
CPU vendor name = AuthenticAMD
FamilyID = 3
x86Family = AMD Athlon 64 X2 Dual Core Processor 6400+
CPU speed = 3.209 Ghz
Cores = 2 physical [2 logical]
x86PType = Standard OEM
x86Flags = 178bfbff 00002001
x86EFlags = ebd3fbff
Features:
Detected MMX
Detected SSE
Detected SSE2
Detected SSE3
Not Detected SSSE3
Not Detected SSE4.1
Extended AMD Features:
Detected MMX2
Detected 3DNOW
Detected 3DNOW2
Hotkeys:
F1 - save state
(Shift +) F2 - cycle states
F3 - load state
Resetting...
Ready
Bios Version 2.0
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
detected blocksize = 2048
isoOpen: D:\Programs\Pcsx2\FF12\FF12 ok
offset = 0
blockofs = 24
blocksize = 2048
blocks = 1985600
type = 2
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
PAL Display Mode Initialized.
Framelimiter rate updated (UpdateVSyncRate): 50.0 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
# Restart Without Memory Clear.
NTSC Display Mode Initialized.
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
PAL Display Mode Initialized.
Framelimiter rate updated (UpdateVSyncRate): 50.0 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLUS_209.63;1
loadElfFile: 5036272
ElfProgram different load addrs: paddr=0x017aeff0, vaddr=0x01780000
ElfProgram different load addrs: paddr=0x07000000, vaddr=0x00000000
loadElfFile: cdrom0:\SLUS_209.63;1; CRC = 0779FBDB
NTSC Display Mode Initialized.
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
Loading state from: sstates\0779FBDB.004
Bios Version 2.0
Loading GS
Loading SPU2
Loading DEV9
Loading USB
out of memory!
i get this problem when i walk through a door. the game will just go black and when i look at the log it says out of memory! the game ran fine up to where you have to go to Stilshine of Miriam to get the sword. also why is it saying restart without memory clear? i have 4gigs of memory in my pc.
Savestate version: 8b400004
x86Init:
CPU vendor name = AuthenticAMD
FamilyID = 3
x86Family = AMD Athlon 64 X2 Dual Core Processor 6400+
CPU speed = 3.209 Ghz
Cores = 2 physical [2 logical]
x86PType = Standard OEM
x86Flags = 178bfbff 00002001
x86EFlags = ebd3fbff
Features:
Detected MMX
Detected SSE
Detected SSE2
Detected SSE3
Not Detected SSSE3
Not Detected SSE4.1
Extended AMD Features:
Detected MMX2
Detected 3DNOW
Detected 3DNOW2
Hotkeys:
F1 - save state
(Shift +) F2 - cycle states
F3 - load state
Resetting...
Ready
Bios Version 2.0
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
detected blocksize = 2048
isoOpen: D:\Programs\Pcsx2\FF12\FF12 ok
offset = 0
blockofs = 24
blocksize = 2048
blocks = 1985600
type = 2
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
PAL Display Mode Initialized.
Framelimiter rate updated (UpdateVSyncRate): 50.0 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
# Restart Without Memory Clear.
NTSC Display Mode Initialized.
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
PAL Display Mode Initialized.
Framelimiter rate updated (UpdateVSyncRate): 50.0 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLUS_209.63;1
loadElfFile: 5036272
ElfProgram different load addrs: paddr=0x017aeff0, vaddr=0x01780000
ElfProgram different load addrs: paddr=0x07000000, vaddr=0x00000000
loadElfFile: cdrom0:\SLUS_209.63;1; CRC = 0779FBDB
NTSC Display Mode Initialized.
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
Loading state from: sstates\0779FBDB.004
Bios Version 2.0
Loading GS
Loading SPU2
Loading DEV9
Loading USB
out of memory!
i get this problem when i walk through a door. the game will just go black and when i look at the log it says out of memory! the game ran fine up to where you have to go to Stilshine of Miriam to get the sword. also why is it saying restart without memory clear? i have 4gigs of memory in my pc.