Ghosting Fix for Xenosaga Episode 3?
#1
I am using Nightly 1.7

Normally I don't have problems playing but this is the first time a problem is this noticeable.
There is this Ghosting effect in game cutscenes. 
So according to the forum I turn on Advanced settings and maybe set the Half Pixel Offset. I put it on "Align to Native".
It seems to fix it for the most part, but it breaks some shadow on the floor near the playable pc, and it moves with you.

I am not knowledgeable about these settings so I don't want to mess with them yet.

I will try the other offset settings and see how they work, I should set up the save states for the cutscene which I didn't do.

Edit: It looks like Special Texture Works Mostly...
Special Texture Aggressive has a small noticeable shadow in gameplay that's a small line.

Both has noticeable Ghosting but not a terrible amount. It is significantly better.

Align to Native is perfect clarity on cutscenes but causes the effect in gameplay I show below

Edit 2:
No one replied fantastic...

I have yet to see how it reacts in cutscenes, but checking "Unscaled Palette Texture Draws" seems to fix the weird Gameplay Shadow with "Align to Native" Offset


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