08-18-2015, 07:40 PM
I tried OpenGL with all the accuracy option and even ultra bending (surprisingly it didn't reduce my performance) and DirectX 9 and 11. tried one of the latest gits and also 1.2.1
Is there any fix for that? Maybe and older version? Or I'll just have to get used to it?
Is there any fix for that? Maybe and older version? Or I'll just have to get used to it?