God of war 2 in hardware mode was done but...
#11
(04-06-2009, 05:14 AM)dreadlord Wrote: I think i can tell the version is GSdx887 SSE2 revision, from a russian Web.
it's the key if you can find it. but the game still can't be done so waiting for the next release of beta plugins will be a good idea.

i have this plugin but i also have fog((( What configuration plugin and cpu you use?
sorry for my bad england ^^
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#12
(04-06-2009, 07:15 AM)dungsoftvnn Wrote: but it still got green screen

and me too still green enviroment

tryed every thing i could
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#13
here are the details, mabe gonna help.
I used pcsx2-beta-872 in winxp and latest DX. In fact even 561 version can work with same config.

   
   
more caps of config were added.


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#14
(04-06-2009, 12:37 PM)dreadlord Wrote: here are the details, mabe gonna help.
I used pcsx2-beta-872 in winxp and latest DX. In fact even 561 version can work with same config.
please go to pm and answer me
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#15
i
(04-06-2009, 12:37 PM)dreadlord Wrote: here are the details, mabe gonna help.
I used pcsx2-beta-872 in winxp and latest DX. In fact even 561 version can work with same config.

i did like your config and still green what to do?

whats so special about my god of war 2 what ver you have?
i have a(NTSC) one
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#16
don't you see? it's a modified revision he uses 887m not the official 887
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#17
updated: more info was added.
noticeable new versionTongue2
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#18
gow2 works great now, fast and without green screen but when using tf and 1920x1080 int res, there's some kind of shadowing like in dbz bt3 PAL, is that a bug? or there's a workaround for it?
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#19
I have God of War 2 running with the latest version of GDSX.

Does anyone have a save state for when the battle with Theseus? My game locks up right before the battle of when Kratos and Theseus are speaking and I cant get into the battle.
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