I think there's load of posts like this in the forum, but I'm going to give a shot on mine.
GT3 is giving me some problems to emulate. I got some slowdowns in certain parts of certain tracks, but the constant one is always the Special Stage Route # tracks. GT4 I only have slow downs in George V, Hong Kong and Chamonix(if I'm not wrong)
From here I have 2 options: Throw in frame skip(using turbo with 100% limit) to get full Speed, but with a choppy framerate
or
skipdraw=3; 1 does not have effect, except making the wheels ugly, 2 glitches up the screen, 3 gives the speed up(makes some terrible popping, and at certain corners the image just vanishes and then gets back), 4 is black screen, 5 glitches up the screen. If I use in SSR5(Wet) the screen gets full of garbage. No other skip draw solves the problem in SSR5(Wet)
before I forget, messing with internal resolution have no effect in the game speed, I have already tried using native, or lower resolution, the speed is the same. Open Gl makes things slower.
My specs are:
NVIDIA GeForce GTX 760 - Direct X 11
Intel Core [email protected](2 cores 4 threads)(It's at default clock, hyperthreading on)
8GB Ram DDR3
Windows 7 Ultimate 64-bits
Below are the settings I use, in normally for GT3/4(made a folder only for them)
This is the "pcsx2-v1.5.0-dev-1484-g8958b20-windows-x86" git build BTW.
So is there any other way that I can do to speed up the game, not using the methods I've said earlier? Getting a PAL version would speed up the game?(most slow downs are dropping the game to 50FPS)
GT3 is giving me some problems to emulate. I got some slowdowns in certain parts of certain tracks, but the constant one is always the Special Stage Route # tracks. GT4 I only have slow downs in George V, Hong Kong and Chamonix(if I'm not wrong)
From here I have 2 options: Throw in frame skip(using turbo with 100% limit) to get full Speed, but with a choppy framerate
or
skipdraw=3; 1 does not have effect, except making the wheels ugly, 2 glitches up the screen, 3 gives the speed up(makes some terrible popping, and at certain corners the image just vanishes and then gets back), 4 is black screen, 5 glitches up the screen. If I use in SSR5(Wet) the screen gets full of garbage. No other skip draw solves the problem in SSR5(Wet)
before I forget, messing with internal resolution have no effect in the game speed, I have already tried using native, or lower resolution, the speed is the same. Open Gl makes things slower.
My specs are:
NVIDIA GeForce GTX 760 - Direct X 11
Intel Core [email protected](2 cores 4 threads)(It's at default clock, hyperthreading on)
8GB Ram DDR3
Windows 7 Ultimate 64-bits
Below are the settings I use, in normally for GT3/4(made a folder only for them)
This is the "pcsx2-v1.5.0-dev-1484-g8958b20-windows-x86" git build BTW.
So is there any other way that I can do to speed up the game, not using the methods I've said earlier? Getting a PAL version would speed up the game?(most slow downs are dropping the game to 50FPS)