Gran Turismo 3 laggy on i7
#11
Sorry to Necro this thread but it is relevant to me.


I am trying to play through the game but it stutters a lot during start of Races, and during certain sections of certain tracks (like a basic oval track)
And it also stutters in replay mode when it changes camera angles

My Hardware
Core i7 950@ 4.2Ghz
6GB DDR3 RAM @1600Mhz
GTX 460 1GB V1 @Stock voltage OC'd to 830Mhz Core,2000Mhz Memory.

Using PCSX2 R5128 with all relevant plugins (SSE 4.1 GS etc)
I am running the game @2560x1440(With FXAA, which i've tried toggling on and off with pretty much 0 performance hit) and my GPU Usage only gets as high as 77% to maintain 60FPS
During the slowdown sections GPU usage drops to 40% and CPU usage is only around 20% and None of the Emulator Meters (EE,VU etc) Go over 30-50%

It runs a perfect 60FPS in SW mode but that's no fun and 2560X1440 delivers much better IQ than most of the NativeX or lower resolution modes.


Also using my own Ripped ISO off my desktop.
I've tried DX9,11.
Settings:
http://i.minus.com/i1rqIGH6luTed.png
http://i.minus.com/iAfrBaEntsCRE.png
http://i.minus.com/ibtPWYY2Vfmuko.png
http://i.minus.com/i5Pz8J2O2T9ty.png
http://i.minus.com/ibytAmEY4vgslU.png
http://i.minus.com/ibnKw2U78Bj4zD.jpg
http://i.minus.com/i9L87nhrLEhle.jpg
Has anyone ever gotten this game to work 100% stutter/slowdown free @ such a high resolution?
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#12
Make your own thread next time instead of reviving a thread over a year old Smile
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#13
Well, Just thought it was relevant because of whole "i7" thing,instead of creating another thread to clutter the place up. D:
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#14
that's what I was thinking aswell couple months ago, but they rather have you make a new thread instead Smile
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#15
oh well I guess I should then. Thanks.
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