03-17-2009, 09:54 PM (This post was last modified: 03-17-2009, 09:54 PM by Trigun.)
Shaking can generally be remedied by using a interlacing option (F5 to change modes).
The simplest way to increase the texture quality is to up the internal resolution which is configurable inside of the graphic plugins options.
Misc texture corruption and what not can be a problem in the core or in the graphics plugin itself, change from directx hardware to software and see if that fixes the problem; if not it's probably in the core.
03-17-2009, 10:16 PM (This post was last modified: 03-17-2009, 10:17 PM by kabooz.)
(03-17-2009, 10:05 PM)jeNova- Wrote: And is there a way to set Anti Aliasing in gsdx?
Best regards, jeNova.
only in Windows XP you can force AA with nHancer if the internal resolution is set as the desktop resolution and you must be in fullscreen on the same resolution
at last that's how i remember it ^^ the internal resolution has almost the same effect if not the same ^^ so who cares about AA
03-18-2009, 08:26 PM (This post was last modified: 03-18-2009, 08:27 PM by Saiki.)
pcsx2 is far from perfect, if you want some proof, try playing Tenchu: Wrath of Heaven. there will be some odd-shaped polygons, there will be some shaking, all you can do it work with what you have inside the emu itself, mess with the settings and see what works for you. if nothing works, either deal with he impurities, or don't play the game, it gets no more simple than that..