HELP KH2 Frame rate drop after trying to add it to steam. Plugin errors as well
#1
Okay so I tried following this guide (In the auto-boot game section), and after I got KH2 to launch on steam, PCSX2 said the plugins weren't enabled which is weird. So after I hit OK and stuff, I launch KH2 and then it looks like this: [Image: ZOnguHK.jpg]

I'm also getting MASSIVE frame rate drops after this. Everything was alright until I tried adding the auto boot version of KH2 on steam. Help please.

Some of my settings here: [Image: q8vXMsv.png]

Looked in the log, saw this line of code in red:

[wx] Failed to load shared library 'C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll' (error -1073741795: unknown error c000001d)
Path: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
Reply

Sponsored links

#2
Here's the emulog btw:
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8132 MB
CPU name = Intel® Core™ i7-3770K CPU @ 3.50GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.499 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7f9ae3bf
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\gsdx32-ssse3-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 135ms)
[wx] Failed to load shared library 'C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll' (error -1073741795: unknown error c000001d)
Path: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
Reply
#3
Here's the emulog text: CSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8132 MB
CPU name = Intel® Core™ i7-3770K CPU @ 3.50GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.499 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7f9ae3bf
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\gsdx32-ssse3-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 135ms)
[wx] Failed to load shared library 'C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll' (error -1073741795: unknown error c000001d)
Path: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Users\Ajtpak.Ajtpak-PC\Downloads\EMULATORS\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
(GameDB) Unloading...
Reply
#4
well, your cpu doesn't support AVX2, so that's not the issue. You should be using SSE4.1 though.
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
Reply
#5
(12-11-2014, 02:30 AM)Nobbs66 Wrote: well, your cpu doesn't support AVX2, so that's not the issue. You should be using SSE4.1 though.

Presuming SSE4.1 means the GSDx32-sse4r5875 in the GS section of the plugins. I switched to that, frame rate no longer drops but the shadows in game are still an issue.
Reply
#6
You're not using MSAA are you?
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
Reply
#7
(12-11-2014, 02:46 AM)Nobbs66 Wrote: You're not using MSAA are you?
I am, it's set to x16. EDIT: Taking it to 0 fixed the shadow. Although is there anyway I can play on x16 without the shadows always being in the way?
Reply
#8
No, MSAA causes issues with KH2
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
Reply
#9
(12-11-2014, 03:23 AM)Nobbs66 Wrote: No, MSAA causes issues with KH2
Really? I've been playing it at x16 without any issues until the incident today. Btw I have the final mix version of the game.
Reply
#10
Yeah, sadly MSAA will cause issues like this in KH2/ KH2 FM.
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
Reply




Users browsing this thread: 1 Guest(s)