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HELP PCSx2 1.4.0
#1
May I get help with my PCSX2 1.4.0 please the games work I just notice that all cutscene's isn't showing at all just the Game play an I would like to be able to see everything. Can anyone please help me on this matter?

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#2
In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#3
1. Gaming Tower Spec's
Operating System
Windows 10, Version 1703

Manufacturer
Gigabyte Technology Co., Ltd.

Processor
AMD FX™-8350 Eight-Core Processor

Memory
8.00 GB

Hard Drive
931.51 GB, WDC WD10EZEX-60WN4A0

Video Card
Radeon ™ RX 470 Graphics

Monitor
(Standard monitor types), Generic PnP Monitor

Sound Card
AMD High Definition Audio Device

Sound Card
Realtek High Definition Audio

Keyboard
Enhanced (101- or 102-key)

Keyboard
Enhanced (101- or 102-key)

Keyboard
Enhanced (101- or 102-key)

Mouse
USB Input Device

Mouse
HID-compliant mouse

Mouse
HID-compliant mouse

2. PCSX2 1.4.0

3. Unkown

4. SOCOM - U.S. Navy SEALs, SOCOM II - U.S. Navy SEALs, SOCOM III - U.S. Navy SEALs an SOCOM - U.S. Navy SEALs - Combined Assault these are ISO File's

Thank you
#4
did you enable the skip mpeg hack ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#5
The what?
#6
[Image: 1495602943-snap-screen-20170524071500.png]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#7
No I don't have the Check. Want me to do it
#8
No need

Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#9
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 15063), 64-bit
Physical RAM = 8158 MB
CPU name = AMD FX™-8350 Eight-Core Processor
Vendor/Model = AuthenticAMD (stepping 00)
CPU speed = 4.018 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 3e98320b
x86EFlags = 2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
MMX2 .. SSE4a

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.15063
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
(GameDB) 9693 games on record (loaded in 219ms)
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.15063
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\Anthony Brun\Downloads\SOCOM U.S. Navy SEALs\SOCOM - U.S. Navy SEALs (USA)\SOCOM - U.S. Navy SEALs (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1705408 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Anthony Brun\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Anthony Brun\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_971.34;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SCUS_971.34;1) Game CRC = 0x6F4056DB, EntryPoint = 0x00140008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_971.34;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCUS_971.34;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCUS_971.34;1
0 00100000 0038d200 .........................................................
Loaded, cdrom0:¥SCUS_971.34;1
start address 0x140008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥RUN¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥USB¥USBD.IRX;1 args 43 arg hub=1
USB Driver (Version 1.1.0)
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥RUN¥IRX¥USB¥USBKB.IRX;1 args 0 arg
USB Keyboard Driver 1.03
Max Keyboards : 2
Debug level : 0
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥RUN¥IRX¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 30, ret 1
loadmodule: fname cdrom0:¥RUN¥IRX¥SOUND¥989SND.IRX;1 args 19 arg stream_priority=18

==========================================================
989snd ©2000, 2001 Sony Computer Entertainment America
by Buzz Burrowes v2.9.2
(pre-release 7)
(build with sce library rev 2.5.3)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 58
Loading RPC = 59
Streaming = 18, 19, 20, 21
==========================================================

loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥SOUND¥989DSTRM.IRX;1 args 0 arg
=================================================================
989DSTRM.IRX v1.3
=================================================================
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥RUN¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 34, ret 2
Stream Buffer 1Bank 32768byte 5banks 163840byte used
989snd Error: cause 3 -> 314893946, 314893946, 0, 0
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
snd_CloseVAGStreaming starting.
snd_CloseVAGStreaming not initied!
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥RUN¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥USB¥USBD.IRX;1 args 43 arg hub=1
USB Driver (Version 1.1.0)
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥RUN¥IRX¥USB¥USBKB.IRX;1 args 0 arg
USB Keyboard Driver 1.03
Max Keyboards : 2
Debug level : 0
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥RUN¥IRX¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 30, ret 1
loadmodule: fname cdrom0:¥RUN¥IRX¥SOUND¥989SND.IRX;1 args 19 arg stream_priority=18

==========================================================
989snd ©2000, 2001 Sony Computer Entertainment America
by Buzz Burrowes v2.9.2
(pre-release 7)
(build with sce library rev 2.5.3)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 58
Loading RPC = 59
Streaming = 18, 19, 20, 21
==========================================================

loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥SOUND¥989DSTRM.IRX;1 args 0 arg
=================================================================
989DSTRM.IRX v1.3
=================================================================
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥LGAUD.IRX;1 args 0 arg
lgAud version 1.06 (built on Jun 19 2002 at 21:03:56)
* thread priority 48
* max RPC: 3520
loadmodule: id 33, ret 0
lgAudInit: max RPC data size: 3520
loadmodule: fname cdrom0:¥RUN¥IRX¥HEADSETO.IRX;1 args 13 arg priority=22
Unrecognized command line argument ->
=================================================================
HEADSET Output module v1.6 built with liblgaud 1.06 and SCE 2.5.3
RingBufferServicePriority = 22
(change on the command line with "priority=x"=================================================================
loadmodule: id 34, ret 2
snd_CloseVAGStreaming starting.
Entering CdSync wait loop...
... done.
Stopping all streams...
... done.
snd_CloseVAGStreaming done.
lgAudInit: skipping semaphore re-creation!
lgAudInit: max RPC data size: 3520
HEADSETO.IRX: Error opening headset output (11025, 0, 16)-> -2147483648!
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
snd_CloseVAGStreaming starting.
Entering CdSync wait loop...
... done.
Stopping all streams...
... done.
snd_CloseVAGStreaming done.
989snd: Waiting for all sounds to be done...
.
989snd: Done.
989snd: Waiting for all sounds to be done...

989snd: Done.
snd_CloseVAGStreaming starting.
Entering CdSync wait loop...
... done.
Stopping all streams...
... done.
snd_CloseVAGStreaming done.
loadmodule: fname cdrom0:¥RUN¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥RUN¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 36, ret 2
stopmodule: module id 24 args 0 arg
stopmodule: return 36, result 1
unloadmodule: module id 24
unloadmodule: return 36
stopmodule: module id 23 args 0 arg
stopmodule: return 35, result 1
unloadmodule: module id 23
unloadmodule: return 35
loadmodule: fname cdrom0:¥RUN¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 37, ret 2
loadmodule: fname cdrom0:¥RUN¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 38, ret 2
stopmodule: module id 26 args 0 arg
stopmodule: return 38, result 1
unloadmodule: module id 26
unloadmodule: return 38
stopmodule: module id 25 args 0 arg
stopmodule: return 37, result 1
unloadmodule: module id 25
unloadmodule: return 37
loadmodule: fname cdrom0:¥RUN¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 39, ret 2
loadmodule: fname cdrom0:¥RUN¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 40, ret 2
stopmodule: module id 28 args 0 arg
stopmodule: return 40, result 1
unloadmodule: module id 28
unloadmodule: return 40
stopmodule: module id 27 args 0 arg
stopmodule: return 39, result 1
unloadmodule: module id 27
unloadmodule: return 39
snd_CloseVAGStreaming starting.
snd_CloseVAGStreaming not initied!
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥RUN¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥USB¥USBD.IRX;1 args 43 arg hub=1
USB Driver (Version 1.1.0)
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥RUN¥IRX¥USB¥USBKB.IRX;1 args 0 arg
USB Keyboard Driver 1.03
Max Keyboards : 2
Debug level : 0
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥RUN¥IRX¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 30, ret 1
loadmodule: fname cdrom0:¥RUN¥IRX¥SOUND¥989SND.IRX;1 args 19 arg stream_priority=18

==========================================================
989snd ©2000, 2001 Sony Computer Entertainment America
by Buzz Burrowes v2.9.2
(pre-release 7)
(build with sce library rev 2.5.3)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 58
Loading RPC = 59
Streaming = 18, 19, 20, 21
==========================================================

loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥SOUND¥989DSTRM.IRX;1 args 0 arg
=================================================================
989DSTRM.IRX v1.3
=================================================================
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥LGAUD.IRX;1 args 0 arg
lgAud version 1.06 (built on Jun 19 2002 at 21:03:56)
* thread priority 48
* max RPC: 3520
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥RUN¥IRX¥HEADSETO.IRX;1 args 13 arg priority=22
Unrecognized command line argument ->
=================================================================
HEADSET Output module v1.6 built with liblgaud 1.06 and SCE 2.5.3
RingBufferServicePriority = 22
(change on the command line with "priority=x"=================================================================
loadmodule: id 34, ret 2
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: GS
Opening GS
Current Renderer: Direct3D11 (Hardware mode)
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D11 (Hardware mode)
Loading GS
Closing plugins...
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
#10
Quote:isoFile open ok: C:\Users\Anthony Brun\Downloads\SOCOM U.S. Navy SEALs\SOCOM - U.S. Navy SEALs (USA)\SOCOM - U.S. Navy SEALs (USA).iso

Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go




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