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Help with FFXII
#1
hi i have a problem with the ffXII the game run at 60 fps but when the characters talk i see their mouth moving and later its appear the sound. I am using spu2 with asynckmix pliss help me.
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#2
In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
I have a Intel i5 2310 with an amd radeon hd 6700 1g ddr5 and 8 gb ram.
I am using pcsx2 v 0.9.8 with gsdx v 0.1.16 direct3d 11 harware with spux2
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#4
In order to help you further with your problem, please make sure the following are all provided.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
i have all my settings in default and i running the FFXII game from an iso.
Thks for helping
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#6
You aren't using any speed hacks? Then set SPU2-X back to time stretch and reduce the latency to about 100ms
[Image: newsig.jpg]
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#7
(02-24-2012, 11:44 AM)Bositman Wrote: You aren't using any speed hacks? Then set SPU2-X back to time stretch and reduce the latency to about 100ms

No Im not using eny speedhack.
I had tried this but i still haveing the same problem.
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#8
Whatever else you try, set SPU2-X to use time stretch and not async.
Async *will* cause that issue exactly as described.
If it's not gone after you fixed it to time stretch, then maybe the game isn't very synched in that part.
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#9
What version of SPU2-X are you using?
[Image: newsig.jpg]
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#10
My version is spu2-x r5025 2.0.0
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