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Check native in GSdx or live with it.
Posts: 15.297
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Joined: Aug 2005
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Location: Athens,Greece
Thanks for spreading hacked/modified crap of PCSX2 which are illegal. Link removed, next time you get warned.
Posts: 15.297
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Location: Athens,Greece
1) The double vision problem is caused by setting an internal resolution other than native. I'm not sure if the new scaling option in GSdx fixes that but probably not
2) The 'fog' bug is solved by adding the CRC of the game in the GSdx source. There is a special fix for it, so when GSdx searches the CRC list and finds your game, it removes the fog fixing the bug. Since there are so many pirated/modified versions of the game out there, there are equal different CRCs.
So people who have even slightly modified games than the originals will have a different CRC, thus GSdx does not recognize the game and does not apply the fix. These hacked builds probably have the fix enabled without checking for CRC, meaning it's on for ALL games which will cause all kinds of issues (since this is a specific fix for God of War ONLY)
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06-23-2010, 08:17 PM
(This post was last modified: 06-23-2010, 08:43 PM by l[Shady]l.)
I have searched the forum, and I found many results, most stating that I can either use an unofficial GSDX plugin , or I can just set the resolution to native.
According to Bositman the CRC list of GSdx is modified,I don't want to use any unofficial not supported rev of the plugin.
so my question is, can I temporarily edit the official plugin so that it fixes the 'fog' effect ?
Edit: Also Kratos keeps disappearing but it's only for like 5 frames then he comes back, but it's a continuous thing.
he keeps disappearing then appearing again, so it's kind of annoying, I'm wondering if there's anything I can do about it.
Thanks in advance!