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Help with metal arms game
#1
I always wanted to play it again as i lost the game for the ps2 but never could find a emulator that would work.
Then i found "Pcsx2 R5460" and it worked, but it was so slow'mo that i couldn't really enjoy the game.
And now i wanted to try it again and try to speed it up or smtn but it doesn't work it always says "IPU1 Normal error!"
I tried 3 diferent versions and its all the same.
I just know that there is a bug that the emulator can't skip the cutscenes nor show them.
Here's a log of the latest psx2 emulator that i downloaded from the official site and i tried with ( launched it as administrator ) :


PCSX2 1.0.0.r5350 - compiled on Aug 1 2012
Savestate version: 0x9a080000

Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 4092 MB
CPU name = AMD Turion™ II Ultra Dual-Core Mobile M620
Vendor/Model = AuthenticAMD (stepping 02)
CPU speed = 2.492 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a

Plugins shutdown successfully.
Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-sse2-r5350.dll
Windows 6.1.7601 (Service Pack 1 1.0)
ATI Mobility Radeon HD 4650 (8.17.10.1107)
Binding PAD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\lilypad-r5350.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\spu2-x-r5350.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9640 games on record (loaded in 261ms)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
ATI Mobility Radeon HD 4650 (8.17.10.1107)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: I:\stuff\backup of everything\metal arms emulator\METAL_ARMS\METAL_ARMS.mdf
Image type = DVD
Fileparts = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1429360 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\HP\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\HP\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_517.58;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_517.58;1) Game CRC = 0xAF399CCC, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_517.58;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_517.58;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_517.58;1
0 00100000 003bd920 ............................................................
Loaded, cdrom0:¥SLES_517.58;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadbuffer: addrres 53300 args 0 arg
loadbuffer: id 25, ret 0
loadbuffer: addrres 55d00 args 0 arg
loadbuffer: id 26, ret 0
loadbuffer: addrres 5a900 args 0 arg
loadbuffer: id 27, ret 0
loadbuffer: addrres 6f700 args 0 arg
loadbuffer: id 28, ret 2
loadbuffer: addrres 55d00 args 0 arg
loadbuffer: id 29, ret 2
loadbuffer: addrres 5e100 args 0 arg
loadbuffer: id 30, ret 0
loadbuffer: addrres adf00 args 0 arg
Exit MultiStream V6.2 Thread Load
loadbuffer: id 31, ret 0
MAX IOP MEMORY = 964352 (0x000eb700)
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
Stream Buffer 1Bank 32768byte 5banks 163840byte used
IPU1 Normal error!
padman: *** VBLANK OVERLAP ***
padman: DMA Busy ID = 51130002 ret = 0
SB_STAT = f0000102

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#2
Quote:I always wanted to play it again as i lost the game for the ps2 but never could find a emulator that would work.

First, starting off by having a legit disc of this game would be a big help, as it would also be following forum rules in the discussions.
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#3
(11-12-2013, 11:09 PM)DaTankAC Wrote: First, starting off by having a legit disc of this game would be a big help, as it would also be following forum rules in the discussions.

i have a iso file from which i launch the game
#4
Right but technically unless you still own the CD, you should not be playing the game at all. Not sure if this is a grey area or not. I suppose that is what the mods are for Smile
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PCSX2 1.4.0 unless otherwise specified
#5
If you didn't make an iso of YOUR disk plus to even use that iso of YOUR disk you must still have the disk in your posession.
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#6
So you are all saying that if i didn't bought the game i can't play it even if we still live in 2013 ?
#7
It doesn't matter if its the year 3000, its still illegal to take somebodies intellectual property without paying for it and as per the rules we do not allow it here.
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#8
(11-15-2013, 02:42 PM)refraction Wrote: It doesn't matter if its the year 3000, its still illegal to take somebodies intellectual property without paying for it and as per the rules we do not allow it here.


well the emulator then is useless
and how you think all people who use the emulators do it ?
they obviously download it instead of paying

and then if I lost the game long ago im not gonna pay for it to play again thats for sure
#9
(11-20-2013, 02:50 AM)metalarms Wrote: well the emulator then is useless
and how you think all people who use the emulators do it ?
they obviously download it instead of paying

and then if I lost the game long ago im not gonna pay for it to play again thats for sure

1. It's not useless considering a lot of us enjoy playing games in HD and we appreciate all of the work the developers have put into this emulator.
2. A lot of people get the BIOS from their own console and make ISO's from their own games.
3. Fine if you want to pay for a game to be able to legally use it that's your problem not ours.
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#10
the emulator is useless, and so this thread is.
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