what interests me is the way you code!
do you think everything completly through
or do you use more of a "Try & Error" approach
awaiting your answers sincerly Kabooz
02-08-2009, 08:32 AM
(This post was last modified: 02-08-2009, 08:33 AM by cottonvibes.)
on the pcsx2 team, everyone codes differently.
for me, i'm definitely the type that likes to think everything completely through.
i hate trial and error stuff, and usually only work on things where i know what i'm dealing with.
most of the time i like coding things on my own, instead of understanding and working on other people's code.
that way i know full-well what the code is doing, and i don't waste time trying to understand the old incorrect code.
if i'm dealing with code i don't understand, i don't modify it unless i'm certain i know what its doing. many times i'm forced to do some heavy reading to understand certain code, before i end up modifying it.
but because of that, i end up learning a great-deal from working on pcsx2; and thats one of the reasons i like working on the project, for the learning experience.
02-08-2009, 09:14 AM
(This post was last modified: 02-08-2009, 09:15 AM by kabooz.)
woah hang in there and have fun xD
and yeah i thought that many people have different approaches
I learn in a similar way but I'm lazy with books so i need to know the major part of the code to have fun with the learning process XD
which is why I still can't code assembler or QT for that matter XD
thank you cottonvibes
02-08-2009, 10:13 AM
(This post was last modified: 02-08-2009, 10:14 AM by dralor.)
Ha ha yeah I have the fly by the seat of my pants coding style at school. My profs tend to frown on that a bit but whatever works.
Though I have never worked on a project as big as PCSX2 so when get a job and hit that level I might modify my approach.
Yeah I've done that once but mostly I was just writing documentation which is boring as hell.
I like to take everything and look at all the possiblities and go with the best one. I'm more strategic with my coding that way. I don't like the trial and error view of things, because it takes way to long, and it's to to much of soul person thing.
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