04-23-2013, 12:35 AM
(This post was last modified: 04-23-2013, 12:43 AM by nosisab Ken Keleh.)
(04-23-2013, 12:20 AM)||dav1de|| Wrote: I see that your FX is at default frequency with turbo enabled, thus using another core may force the CPU to work at a lower frequency and thus a small or even zero performance gain that the MTVU should give you in the specific situation becomes an overall decrease in performances due to the frequency.
The highest turbo for example works when 2 modules are idled, if you use 3 cores of 3 different modules...no more max turbo! If the 3rd core is in a module where there is the EE or the GS you may have performance losses due to the MTVU stealing resources to one of the other two threads.
What brings another interesting situation (not totally outside the thread topic).
I have a FX-6100 yet, it is waiting in it's box at the moment and was what I used before making the mistake for buying the FX-8150.
That's due I could easily overclock the FX-6100 to around 4.2GHZ and have reasonable temperature running prima 95 on all workers under the H-80 cooler.
That's not true with the FX-8150. The temperature rises too quickly if trying that same overclock to the point the liquid cooler is not enough to keep it down.
On the other side I found that using the default and intelligent turbo from the Asus M5A99-x Evo+AMD is enough to get all my games at ultra or near it, including demanding games like Skyrim, borderlands... and (arghh) Metro 2033 (although in this last case the 560 SLI seems to be the greater responsible, this game likes physX).
So, instead having 4.2GHz in all cores all the time the CPU has it where it is needed, if not for long that can be in all cores.
PS: Still I don't believe that is the cause of bad MTVU experience in this specific case, most probably due to the games I tested it not being the optimal to it. Even because aren't many the games (that I have) I can't run full speed all the time, so the games I tried it to get some performance was Zone of Enders and one specific scenery in Star Ocean: Till the End of Time. In both cases I still can get nominal speed pushing the speedhacks a notch more... so I really didn't bother much with the whole issue.
Imagination is where we are truly real