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How to compile plugins?
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maChiN Offline
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Post: #1
How to compile plugins?
Hi,i know how to compile pcsx2 releases,but how i can compile plugin releases?is there any guide?
02-17-2009 11:24 PM
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Bison Offline
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Post: #2
RE: How to compile plugins?
Assuming you're asking for Windows, you will probably need the DirectX SDK and/or the Nvidia Cg toolkit to compile the plugins. You may also need to setup Visual Studio to point to where the libs/headers are as well, otherwise it's pretty much the same as compiling PCSX2.
02-17-2009 11:51 PM
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maChiN Offline
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RE: How to compile plugins?
when i try to compile a plugin i got this error:
1>c:\pcsx\plugins\gsdx\stdafx.h(33) : fatal error C1083: can't open the file 'afxwin.h': No such file or directory
02-18-2009 12:12 AM
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kebrus Offline
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RE: How to compile plugins?
(02-18-2009 12:12 AM)maChiN Wrote:  when i try to compile a plugin i got this error:
1>c:\pcsx\plugins\gsdx\stdafx.h(33) : fatal error C1083: can't open the file 'afxwin.h': No such file or directory
http://forums.pcsx2.net/thread-2373-post...l#pid22654
read here about your error, also that thread is also about compiling, you should find what you want

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02-18-2009 12:21 AM
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maChiN Offline
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RE: How to compile plugins?
thanks,i installed the SDK november 2008,but where i have to copy include and lib?
02-18-2009 12:44 AM
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LuisR14 Offline
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Post: #6
RE: How to compile plugins?
my own post Tongue Happy
http://forums.pcsx2.net/thread-2373-post...l#pid22294

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(This post was last modified: 02-18-2009 02:15 AM by LuisR14.)
02-18-2009 02:14 AM
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Raghar Offline
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RE: How to compile plugins?
(02-18-2009 12:44 AM)maChiN Wrote:  thanks,i installed the SDK november 2008,but where i have to copy include and lib?
You don't copy them, you'd click on properties of project you'd like to compile, and under C/C++ tab select Additional include directories, and add include directories.

Under linker select Add additional library directories, and add lib directories.

Verify if the project is set to release. If you'd like to compile GSDX you'd need windows SDK as well.
02-18-2009 02:32 AM
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maChiN Offline
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RE: How to compile plugins?
thanks for help,now i compiled SPU2ghz,but i cant compile gsdx,i downloaded windows sdk
02-18-2009 05:34 AM
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Kein Offline
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Post: #9
RE: How to compile plugins?
You don't need windows SDK, you need DirectX SDK [Nov08].
02-18-2009 07:00 AM
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maChiN Offline
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RE: How to compile plugins?
ok,i finally compiled gsdx,the problem was the visual studio 2008 express
(This post was last modified: 02-20-2009 03:00 AM by maChiN.)
02-20-2009 02:41 AM
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