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IndyCar Series 2005 (with my own iso!) shows a black screen on startup
#1
Sorry about the previous thread, but even saying that I tried with the original DVD doesn't care visibly... So I used ImageBurn to burn an ISO from the DVD, but the same problem appears, a black screen with nothing (not even sound) in Hardware mode, and a little white square in OpenGL mode.

I have an NVIDIA GTX 760 graphics card, an Intel Core i5-4670 CPU and Windows 10.

PCSX2 1.3.1-20150923092624 - compiled on Sep 23 2015
Savestate version: 0x9a0b0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 10240), 64-bit
    Physical RAM     =  8134 MB
    CPU name         =  Intel® Core™ i5-4670 CPU @ 3.40GHz
    Vendor/Model     =  GenuineIntel (stepping 03)
    CPU speed        =  3.398 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffafbff
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
    Binding   GS: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\GSdx32-AVX2.dll
Windows 10.0.10240
    Binding  PAD: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\LilyPad.dll
    Binding SPU2: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\zerospu2-r5875.dll
    Binding CDVD: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\cdvdiso-r5875.dll
    Binding  USB: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\USBnull.dll
    Binding   FW: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\FWnull.dll
    Binding DEV9: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\DEV9ghzdrk.dll
Plugins loaded successfully.

(GameDB) 9691 games on record (loaded in 146ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 10.0.10240
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2

 Current Renderer: Direct3D11(Hardware mode)
    Opening CDVD
isoFile open ok: D:\INDYCAR2.ISO
    Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (1201440 sectors)
    Opening USB
    Opening FW
    Opening DEV9
Failed to GetNetAdapter()
McdSlot 0 [File]: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v01.60(04/10/2001)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_522.98;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_522.98;1) Game CRC = 0x30C406CE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_522.98;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_522.98;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_522.98;1
0 00100000 00200ca4 .................................
Loaded, cdrom0:¥SLES_522.98;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
 Exit rsd_main
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥BJSND.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MODULES¥NETCNF.IRX;1 args 62 arg icon=cdrom0:¥CNF¥SYS_NET.ICO;1
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.1.0)
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥MODULES¥LGDEVW.IRX;1 args 0 arg
LgDev_tb_rb_Driver Version 1.08( Wheel ), built on Sep 24 2002 at 18:34:09, thpri=42,43
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥MODULES¥ENT_DEVM.IRX;1 args 0 arg
ent_devm (version 1.1.18)
loadmodule: id 36, ret 2
loadmodule: fname cdrom0:¥MODULES¥EENETCTL.IRX;1 args 0 arg
loadmodule: id 37, ret 2
*** libeenet version 1.1.19 ***
eenetctl: Waiting I/F Event
loadmodule: fname cdrom0:¥MODULES¥DEV9.IRX;1 args 0 arg
dev9: CXD9611 detected.
dev9: Speed chip: ES2
dev9: CXD9611(ssbus buffer) driver start
loadmodule: id 38, ret 0
loadmodule: fname cdrom0:¥MODULES¥ENT_SMAP.IRX;1 args 0 arg
HDD ethernet driver (version 1.1.18)
ent_smap: smap_init -> -1
loadmodule: id 39, ret -3
loadmodule: fname cdrom0:¥MODULES¥EZENTCTL.IRX;1 args 0 arg
loadmodule: id 40, ret 2
loadmodule: fname cdrom0:¥MODULES¥EZNETCNF.IRX;1 args 0 arg
loadmodule: id 41, ret 2
Version 1.08, built on Sep 24 2002 at 18:34:54
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
ZeroSPU2: Waiting for thread... done
    Closing PAD
    Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
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#2
Quote:Binding SPU2: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\zerospu2-r5875.dll
Binding DEV9: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\DEV9ghzdrk.dll
Why these?

Please try to insert the disk use the gigaherz plugin and post emulog again.
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#3
Well, I changed the DEV9 plugin for the null one, and it works! I now only have a little problem, as I have all kinds of red lines when I use the Hardware mode, but in Software, eveything works fine, thanks!

Here are two screenshots of my settings and the result in game : http://image.noelshack.com/fichiers/2015...ttings.jpg and http://image.noelshack.com/fichiers/2015...ndycar.jpg

Here is my emulog :

PCSX2 1.3.1-20150923092624 - compiled on Sep 23 2015
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 10240), 64-bit
Physical RAM = 8134 MB
CPU name = Intel® Core™ i5-4670 CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.399 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding GS: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\GSdx32-AVX2.dll
Windows 10.0.10240
Binding PAD: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\LilyPad.dll
Binding SPU2: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\SPU2-X.dll
Binding CDVD: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\cdvdGigaherz.dll
Binding USB: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\USBnull.dll
Binding FW: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\FWnull.dll
Binding DEV9: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9691 games on record (loaded in 150ms)
Path: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\spu2-x-r5875.dll
File is not a valid dynamic library.
[wx] Failed to load shared library 'D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\spu2-x-r5875.dll' (error 0: l’opération a réussi.)
Some kinda plugin failure: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\spu2-x-r5875.dll
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.10240
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2

Current Renderer: Direct3D11(Hardware mode)
Opening CDVD
isoFile open ok: D:\INDYCAR2.ISO
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1201440 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_522.98;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_522.98;1) Game CRC = 0x30C406CE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_522.98;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_522.98;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_522.98;1
0 00100000 00200ca4 .................................
Loaded, cdrom0:¥SLES_522.98;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥BJSND.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MODULES¥NETCNF.IRX;1 args 62 arg icon=cdrom0:¥CNF¥SYS_NET.ICO;1
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.1.0)
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥MODULES¥LGDEVW.IRX;1 args 0 arg
LgDev_tb_rb_Driver Version 1.08( Wheel ), built on Sep 24 2002 at 18:34:09, thpri=42,43
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥MODULES¥ENT_DEVM.IRX;1 args 0 arg
ent_devm (version 1.1.18)
loadmodule: id 36, ret 2
loadmodule: fname cdrom0:¥MODULES¥EENETCTL.IRX;1 args 0 arg
loadmodule: id 37, ret 2
*** libeenet version 1.1.19 ***
eenetctl: Waiting I/F Event
loadmodule: fname cdrom0:¥MODULES¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 38, ret 1
loadmodule: fname cdrom0:¥MODULES¥EZENTCTL.IRX;1 args 0 arg
loadmodule: id 39, ret 2
loadmodule: fname cdrom0:¥MODULES¥EZNETCNF.IRX;1 args 0 arg
loadmodule: id 40, ret 2
Version 1.08, built on Sep 24 2002 at 18:34:54
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Allocated 1337344 bytes of EE memory for mpeg work area
Allocated 1179648 bytes of EE memory for rgb32 buffer
Allocated 221696 bytes of EE memory for path 3 tags
Allocated 196608 bytes of EE memory for demux buffer
Allocated 49152 bytes of EE memory for audio buffer
Allocated 24576 bytes of IOP memory for audio buffer
Allocated 2048 bytes of EE memory for zero buffer
Allocated 2048 bytes of IOP memory for zero buffer
-------- audio information --------------------
[SShd]
header size: 24
type(0TongueCM big, 1TongueCM little, 2:ADPCM): 1
sampling rate: 48000Hz
channels: 2
interleave size: 512
interleave start block address: -1
interleave end block address: -1
[SSbd]
data size: 3456000
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Allocated 1337344 bytes of EE memory for mpeg work area
Allocated 1179648 bytes of EE memory for rgb32 buffer
Allocated 221696 bytes of EE memory for path 3 tags
Allocated 196608 bytes of EE memory for demux buffer
Allocated 49152 bytes of EE memory for audio buffer
Allocated 24576 bytes of IOP memory for audio buffer
Allocated 2048 bytes of EE memory for zero buffer
Allocated 2048 bytes of IOP memory for zero buffer
-------- audio information --------------------
[SShd]
header size: 24
type(0TongueCM big, 1TongueCM little, 2:ADPCM): 1
sampling rate: 48000Hz
channels: 2
interleave size: 512
interleave start block address: -1
interleave end block address: -1
[SSbd]
data size: 17157120
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
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#4
Possibly the game can not be used in HW mode.

Try:
- OpenGl as renderer.
- native resolution or multiples of native instead of custom (most likely 3x or 4x will look the same as your current custom resolution)
- Disable shadeboost if you're not really using it
- possibly as well disable FX shader if you don't know what you are doing.
- disable gsdx hw hacks.

if that is not sufficient play with accuracy options of opengl.
Reply
#5
Using the same PCSX2 1.3.1-20150923092624 - compiled on Sep 23 2015 (1159), the game works perfectly on my PC. I imported no settings, just my PAL bios, and used all default settings. Not sure if you're running the NTSC version.
Reply
#6
Game won't work with Dev9ghz if you have ethernet disabled. Either enable ethernet or use Dev9null.
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