Code:
PCSX2 1.3.1-20150922011125 - compiled on Sep 22 2015
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Education (build 10240), 64-bit
Physical RAM = 32458 MB
CPU name = Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 2.393 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfcbfbff fed87383
x86EFlags = 28100800
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Users\Kamijou\Documents\emulators\PCSX2\plugins\GSdx32-SSE4.dll
Windows 10.0.10240
Binding PAD: C:\Users\Kamijou\Documents\emulators\PCSX2\plugins\LilyPad.dll
(GameDB) 9691 games on record (loaded in 461ms)
Binding SPU2: C:\Users\Kamijou\Documents\emulators\PCSX2\plugins\SPU2-X.dll
Binding CDVD: C:\Users\Kamijou\Documents\emulators\PCSX2\plugins\cdvdGigaherz.dll
Binding USB: C:\Users\Kamijou\Documents\emulators\PCSX2\plugins\USB_VB.dll
Binding FW: C:\Users\Kamijou\Documents\emulators\PCSX2\plugins\FWnull.dll
Binding DEV9: C:\Users\Kamijou\Documents\emulators\PCSX2\plugins\DEV9ghzdrk.dll
Plugins loaded successfully.
using internal iso reader.
give me a sec i have to reextract so i can take screenshots.
EDIT:
in the initial screenshot if anyone hasn't noticed. That elf file has no elf header? anyone seeing what i mean by it got rearranged.
someone else sent me a screenshot of their iso.
notice their files actually have an elf header unlike mine and my friends
not to mention the top one looks completely different from the image below. How is pcsx2 doing this?
can someone please explain how that's possible? when they are exactly the same game.
screenshot of my copy btw
same hex editor as the other person but my file
Mine is the same as my freinds but different from the the screenshot that was sent.