Hello,
First of all, I know this topic would fit better into the Bug report category, but since I'm new to PCSX2 iI could also have made a mistake, so I'd rather not harass developers with a useless bug report for now.
So, I wanted to play Final Fantasy X International (Japanese version, MD5 50161B879A829583B69C0E93B6D987E9 ) on one of the latest git snapshot (1.2.1-586-gf287754). After configuring PCSX2, the game doesn't boot (black screen). I've tried to disable "Automatic gamefixes", without luck.
On PCSX 1.2.1 stable release, the game runs fine (well, at least it boots to main menu) with the exact same configuration as the snapshot version.
I didn't touch the plugins configuration except for the pad (I'm using Pokopom pad instead of Lilypad), so the test were done with GDSx SSE2, Pokopom pad, SPU2-X and I don't think the other one matters).
On a side note, FFX NTSC (Hash 57998B60010B7583C423D5B2142AD1A3) works fine on both snapshot and stable release.
I'm running the game from an ISO file, and my computer has the following specifications: Intel Core Q6600 non-overclocked, GTX 560Ti, 8GB RAM on Windows 8.1.
So I'd like to know if anyone can test FFX International on latest git snapshot so I can fill a proper bug report if the issue is confirmed.
Regards
First of all, I know this topic would fit better into the Bug report category, but since I'm new to PCSX2 iI could also have made a mistake, so I'd rather not harass developers with a useless bug report for now.
So, I wanted to play Final Fantasy X International (Japanese version, MD5 50161B879A829583B69C0E93B6D987E9 ) on one of the latest git snapshot (1.2.1-586-gf287754). After configuring PCSX2, the game doesn't boot (black screen). I've tried to disable "Automatic gamefixes", without luck.
On PCSX 1.2.1 stable release, the game runs fine (well, at least it boots to main menu) with the exact same configuration as the snapshot version.
I didn't touch the plugins configuration except for the pad (I'm using Pokopom pad instead of Lilypad), so the test were done with GDSx SSE2, Pokopom pad, SPU2-X and I don't think the other one matters).
On a side note, FFX NTSC (Hash 57998B60010B7583C423D5B2142AD1A3) works fine on both snapshot and stable release.
I'm running the game from an ISO file, and my computer has the following specifications: Intel Core Q6600 non-overclocked, GTX 560Ti, 8GB RAM on Windows 8.1.
So I'd like to know if anyone can test FFX International on latest git snapshot so I can fill a proper bug report if the issue is confirmed.
Regards