Backup before save | Automatic Gamefixes | enable Widescreen Patches
VU0Rec and VU1Rec
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
GS Windows | Ratio 16:9
Speedhacks Used:
EE Cyclerate 2 | VU Cycle Stealing 3
INTC, Wait Loop Detection, mVU Flag Gamefixes Used:
Switch to GSdx software rendering when FMV plays
Amount of testing done (little/medium/much/completed-game): Much
Comments:
N/A
Justification info. for clarification. Game runs great. > Shut-down unnecessary start-up appz/task manager [Help CPU speed performance from interruption]. > PCSX2Bonus V2.0.0.2 is recommend for saving the config per game. In case, If the above config is not suited for ur PC, just manipulate to “default”. * EE Cyclerate 0 | VU Cycle Stealing 0. * GSDX | Native. * MSAA 4x * Blending Unit Accuracy = Basic
Bugs:
# Shadow seen by Character. Fixed by; Skipdraw 2
# Missing/black Eye. Fixed by; Keep Toggling (F9) with delay 5s till all/single eye appears.
Backup before save | Automatic Gamefixes | enable Widescreen Patches VU0Rec and VU1Rec EE/VU Clamp modes: Normal EE/VU Rounding: Chop/zero GS Windows | Ratio 16:9 Speedhacks Used: EE Cyclerate 2 | VU Cycle Stealing 3 INTC, Wait Loop Detection, mVU Flag Gamefixes Used: N/A GSDX: Nvidia GTX750ti 2GB | OpenGL (Hardware) | Interlacing=auto Large Framebuffer | 2xNative | Texture Filtering= Bilinear (PS2) | Anisotropic 16x | MipMapping (Ins) = Basic (Fast) | CRC Hack = Aggressive Enable HW Hacks Blending Unit Accuracy= Medium SPU2-X: Vol 100% | Latency 151ms (avg) | Async Mix Amount of testing done (little/medium/much/completed-game): Much Comments: Game runs great with full Eyes.
Bugs: # Shadow seen by Character @ Direct3D11 (HW) Fixed by; Skipdraw 2 # Missing/black Eye. Fixed by;Keep Toggling (F9) with delay 5s till all/single eye appears. OR Include this code (UserHacks_TextureInsideRt=1) to PCSX2\inis\GSdx.ini [Very effective solution, Thanks to DonkeyPlanet) Status Playable
(03-02-2017, 08:16 PM)FlatOut Wrote: You say the game runs great, but does it run great without these speedhacks?
You're using these non-default settings without explaining why, even though they can have a significant impact on a game.
This removes the shadow even though it is fine in OpenGL (Hardware).
I made minor justifications & clarify about for Skipdraw usage. The above setting gives a great performance while gaming even with the older PCSX2 v1.4/1.2/1.1/1.0.
Default setting in the other hand, it results with fluctuation speed & FPS (75-96% || 45-58).
03-03-2017, 11:55 PM (This post was last modified: 03-03-2017, 11:56 PM by CK1.)
(03-03-2017, 09:29 PM)quick.sliver1 Wrote: I made minor justifications & clarify about for Skipdraw usage. The above setting gives a great performance while gaming even with the older PCSX2 v1.4/1.2/1.1/1.0.
Default setting in the other hand, it results with fluctuation speed & FPS (75-96% || 45-58).
I used to run with a GTX750 SC 1GB. Have you considered that the "speed fluctuations" you are encountering may be because your GPU is a bottleneck instead of PCSX2? I never encountered anything so drastic that required me to mess with EE/VU cycles; but the 750 did have its' issues - which was why I upgraded later on.