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09-13-2013, 03:28 PM
(This post was last modified: 09-13-2013, 03:33 PM by Bositman.)
Took me quite some time to find the proper encoding, player etc, but here is a live video of the 60 FPS patch at 1080p and 6x native The file is 500 mb for 5 mins so it WILL rape your internet connection
You also probably need an HTML5 enabled browser, I couldn't get it to work with flash
Don't spread it too far because it will also rape our server bandwidth Enjoy!
http://bositman.pcsx2.net/vids/
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6x native? Do you have a titan? My 680 stutters when using items if i am using 4x native
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10-05-2013, 03:04 AM
(This post was last modified: 10-05-2013, 03:04 AM by ElHecht.)
// 60 FPS hack Kingdom Hearts (PAL-G)
patch=1,EE,001104d8,word,24820000 // 24820001
// 60 FPS hack Kingdom Hearts II (PAL-G) and (PAL-E)
patch=1,EE,0014cf74,word,340f0000 // 8e2f744c
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Can anyone do a patch for Re:CoM?
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10-18-2013, 09:16 PM
(This post was last modified: 10-18-2013, 09:19 PM by Nexxxus.)
(10-05-2013, 03:04 AM)ElHecht Wrote: // 60 FPS hack Kingdom Hearts (PAL-G)
patch=1,EE,001104d8,word,24820000 // 24820001
// 60 FPS hack Kingdom Hearts II (PAL-G) and (PAL-E)
patch=1,EE,0014cf74,word,340f0000 // 8e2f744c
that actually converts it to 50fps, not 60. Hence PAL.
The patch for Kingdom Hearts 2 does not work though.
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(07-03-2013, 01:17 AM)Xendran2 Wrote: // 60 FPS Kingdom Hearts 2 Final Mix
patch=1,EE,00349E1C,extended,00000000
// 60 FPS Kingdom Hearts 1 NTSC U/C
patch=1,EE,002B624C,extended,00000000
// 60 FPS Kingdom Hearts 1 Final Mix
patch=1,EE,002BBE0C,extended,00000000
// 60 FPS Kingdom Hearts 2 NTSC U/C
patch=1,EE,00356F4C,extended,00000000
// 60 FPS Kingdom Hearts 1 PAL
patch=1,EE,002B67CC,extended,00000000
These do not speed up music or background animations.
NOTE: These are FPS halving addresses. They are set to 1 by default which halves the FPS to 30. This value can be increased beyond 1 to enable perfect internal frameskipping without losing animation speed.
Is there anything known for Final Fantasy X?
I'd be glad to play this at full 60fps.
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10-25-2013, 03:03 PM
(This post was last modified: 10-25-2013, 03:07 PM by don3112.)
sad day I can't get it to work. Ive pasted the codes into the same pnach from the widescreen patches (in this case Kingdom Hearts Final Mix - 3E68955A.pnach) and I still get 120 FPS.
Do I have to change anything else or what could be the problem?
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11-09-2013, 12:49 PM
(This post was last modified: 11-13-2013, 05:43 PM by Xkeith777.)
(07-03-2013, 01:17 AM)Xendran2 Wrote: // 60 FPS Kingdom Hearts 2 Final Mix
patch=1,EE,00349E1C,extended,00000000
// 60 FPS Kingdom Hearts 1 NTSC U/C
patch=1,EE,002B624C,extended,00000000
// 60 FPS Kingdom Hearts 1 Final Mix
patch=1,EE,002BBE0C,extended,00000000
// 60 FPS Kingdom Hearts 2 NTSC U/C
patch=1,EE,00356F4C,extended,00000000
// 60 FPS Kingdom Hearts 1 PAL
patch=1,EE,002B67CC,extended,00000000
These do not speed up music or background animations.
NOTE: These are FPS halving addresses. They are set to 1 by default which halves the FPS to 30. This value can be increased beyond 1 to enable perfect internal frameskipping without losing animation speed.
This cheat works like magic! Note that it doesn't seem to work well with speedhacks except for some, because when speedhack is used, the framerate seem to not change at all.
It breaks some of the calculations in the game though. In the grandstander mini game in KH2 (hitting ball while preventing it from touching the ground), the ball goes up only half as much as 'normal gameplay' per hit, making it impossible to do it. Looks like the distance the ball goes up is influenced by the framerate, perhaps?
EDIT: Also happens with the patch on the first post...
EDIT 2: Also halves the distance of 'Quick Run'...
(07-04-2013, 05:26 PM)Xendran2 Wrote: // 60 FPS Kingdom Hearts Re: Chain of Memories NTSC U/C
patch=1,EE,004386B0,extended,00000000
// 60 FPS Kingdom Hearts Re: Chain of Memories JP
patch=1,EE,0043C930,extended,00000000
In the Re:COM game, the 'Goofy Smash' move also has the same problem (where Goofy and Sora alternately hits an enemy upward and smash it back down). The part where the enemy goes up seemed to have lower height that normal.
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11-11-2013, 07:10 AM
(This post was last modified: 11-12-2013, 01:58 AM by Devina.)
Now that I got a more powerful graphics card, I'm loving the fps hacks.
Only bad thing is that FMVs play at double the speed.
I'm wondering, maybe we should start a 60fps archive, called cheats_60fps, where we put all the patches.
Is there a way to find FPS halving addresses for other games? It would be amazig to have 60fps hack integration.
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