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Kingdom Hearts 2 Freeze while opening chest.
#1
Im running the game on my PCSX2 with my Kingdom Hearts 2 ps2 disc.

All settings are the standard ones for the emulator, see, the part in the prologue, when you get to pick the staff, sword or shield. After you defeat the Dusks, there is a chest, when I hit Triangle to open it it freezes, then I get these red texts in the log.




(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]




And it continues to repeat very very fast until I end it. Then I run it without cheats, but I get the same results.

I will post my cheats because I see some similarities in the numbers, Im a bit of a fruitloop tho so I wouldn't know what it is.


//Infinite HP
patch=1,EE,200C0000,extended,8C830238
patch=1,EE,200C0004,extended,8C810004
patch=1,EE,200C0008,extended,0023100B
patch=1,EE,200C000C,extended,03E00008
patch=1,EE,200C0010,extended,AC820000
patch=1,EE,201A0138,extended,08030000

//Infinite mana in battle
patch=1,EE,200C0100,extended,8C830238
patch=1,EE,200C0104,extended,8C810184
patch=1,EE,200C0108,extended,0023100B
patch=1,EE,200C010C,extended,08068678
patch=1,EE,200C0110,extended,AC820180
patch=1,EE,201A1A10,extended,08030040



Both with cheats on and off I get the freeze. The errors surface right when I try and open the chest, not sure if it has anything to do with it, but I picked the staff over the sword and the shield. Other than those reads, everything else in the log seems exactly like it always is. If anyone can save me that would be great!
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#2
Ripped an iso and play again its fix these.
Pentium Dual-core G2010 2.8Ghz
RAM=4GB
nvidia GT 610
pcsx2 version-1.3.1  


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#3
(08-28-2013, 07:16 PM)Brock lessner Wrote: Ripped an iso and play again its fix these.

Alright Il try it thanks, I will be back in a few after testing!
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#4
And use imgburn to rip :-)
Pentium Dual-core G2010 2.8Ghz
RAM=4GB
nvidia GT 610
pcsx2 version-1.3.1  


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#5
(08-28-2013, 07:23 PM)Brock lessner Wrote: And use imgburn to rip :-)

Done! Thanks for the help, Im still getting the error tho. ^(T,..,T)^


This is my log from earlier with the rip. Sorry its so long!


PCSX2 1.0.0.r5350 - compiled on Aug 1 2012
Savestate version: 0x9a080000

Host Machine Init:
Operating System = Microsoft Windows XP Professional Service Pack 3 (build 2600)
Physical RAM = 16347 MB
CPU name = Intel® Core™ i7-3770 CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.395 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fbae3ff
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

(pxEvtQueueTongueauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueueTongueauseCoreThread) Executing... [Cancelable]
(pxEvtQueueTongueauseCoreThread) Event completed in 0ms
Reserving memory for recompilers...
(thread:MTVU) Calling pthread_create...
(pxEvtQueue:LoadCorePlugins) Posting event! (pending=0, idle=0)
(pxEvtQueue:LoadCorePlugins) Executing... [Cancelable]
(thread:GameDatabaseLoader) Calling pthread_create...

Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-avx-r5350.dll
Windows 5.1.2600 (Service Pack 3 3.0)
NVIDIA GeForce GTX 570 (9.18.13.1106)
Binding PAD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\lilypad-r5350.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\spu2-x-r5350.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(pxEvtQueue:LoadCorePlugins) Event completed in 227ms
(GameDB) 9640 games on record (loaded in 215ms)
(thread:GameDatabaseLoader) Scheduling for deletion...
(thread:GameDatabaseLoader) Thread object deleted successfully
(thread:GameDatabaseLoader) Executing default destructor!
(pxEvtQueueTongueauseCoreThread) Posting event! (pending=0, idle=0)
(pxEvtQueueTongueauseCoreThread) Executing... [Cancelable]
(pxEvtQueueWackoysExecute) Posting event! (pending=0, idle=0)
(pxEvtQueueTongueauseCoreThread) Event completed in 394ms
(pxEvtQueueWackoysExecute) Executing... [Cancelable]
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 5.1.2600 (Service Pack 3 3.0)
NVIDIA GeForce GTX 570 (9.18.13.1106)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

(thread:EE Core) Calling pthread_create...
(pxEvtQueueWackoysExecute) Event completed in 1106ms
Opening plugins...
Opening GS
(thread:MTGS) Calling pthread_create...
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Erick\Desktop\PS2\Kingdom Hearts II (USA).iso
Image type = DVD
Fileparts = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1936768 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Erick\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Erick\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
Pagesplit @ 9FC41FEC : size=5 insts
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
Protected page @ 0x00001
Protected page @ 0x00005
Protected page @ 0x00007
Protected page @ 0x00006
Protected page @ 0x00013
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
Protected page @ 0x00002
Protected page @ 0x00000
Protected page @ 0x0000e
# Initialize Start.
Protected page @ 0x0000d
Protected page @ 0x0000c
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
Protected page @ 0x00004
Protected page @ 0x0000f
Protected page @ 0x00014
Protected page @ 0x00010
Protected page @ 0x00011
Pagesplit @ 80014FE8 : size=6 insts
Protected page @ 0x00015

EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

Protected page @ 0x00082
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
> Selected savestate slot 0
Savestate slot 0 is empty.
(pxEvtQueue:ClearSavingLoadingFlag) Posting event! (pending=0, idle=0) [idle]
(pxEvtQueue:ClearSavingLoadingFlag) Executing... [Cancelable]
(pxEvtQueue:ClearSavingLoadingFlag) Event completed in 0ms
type: executable
machine: mips_rs3000
version: 1
entry: 0010001c
flags: 20920001
eh size: 00000034
ph off: 00000034
ph entsiz: 00000020
ph num: 00000002
sh off: 0028fb0c
sh entsiz: 00000028
sh num: 00000019
sh strndx: 00000018


ELF (cdrom0:\SLUS_210.05;1) Game CRC = 0xDA0535FD, EntryPoint = 0x0010001C
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.05;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Protected page @ 0x00083


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

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Protected page @ 0x00085
Reboot service module.(99/11/10)
Manual block @ 80001300 : size = 39 page/offs = 0x00001/0x300 inpgsz = 156 clearcnt = 0
Manual block @ 80001798 : size = 20 page/offs = 0x00001/0x798 inpgsz = 80 clearcnt = 0
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Protected page @ 0x00081
Pagesplit @ 00081FEC : size=5 insts
Manual block @ 00081FEC : size = 5 page/offs = 0x00081/0xFEC inpgsz = 20 clearcnt = 0
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Protected page @ 0x00003
Uncounted Manual block @ 0x00081FC0 : size = 8 page/offs = 0x00081/0xFC0 inpgsz = 32
Manual block @ 00081FE0 : size = 3 page/offs = 0x00081/0xFE0 inpgsz = 12 clearcnt = 0
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_210.05;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_210.05;1
0 00100000 00288ebc .. > Selected savestate slot 0
Loading savestate from slot 0...
filename: C:\Users\Erick\Documents\PCSX2\sstates\SLUS-21005 (DA0535FD).00.p2s
(pxEvtQueue:VM_UnzipFromDisk) Posting event! (pending=0, idle=0)
(pxEvtQueue:ClearSavingLoadingFlag) Posting event! (pending=1, idle=0) [idle]
(pxEvtQueue:VM_UnzipFromDisk) Executing... [Cancelable]
.EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Cheats found!
Cheats Loaded: 28
(pxEvtQueue:VM_UnzipFromDisk) Event completed in 2177ms
(pxEvtQueue:ClearSavingLoadingFlag) Executing... [Cancelable](Idle)
(pxEvtQueue:ClearSavingLoadingFlag) Event completed in 0ms
Protected page @ 0x00081
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Manual block @ 80001630 : size = 11 page/offs = 0x00001/0x630 inpgsz = 44 clearcnt = 0
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Manual block @ 00081FEC : size = 5 page/offs = 0x00081/0xFEC inpgsz = 20 clearcnt = 0
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Manual block @ 00187D40 : size = 6 page/offs = 0x00187/0xD40 inpgsz = 24 clearcnt = 0
Manual block @ 00187D58 : size = 2 page/offs = 0x00187/0xD58 inpgsz = 8 clearcnt = 0
Manual block @ 00187D60 : size = 7 page/offs = 0x00187/0xD60 inpgsz = 28 clearcnt = 0
Manual block @ 001A1EAC : size = 2 page/offs = 0x001A1/0xEAC inpgsz = 8 clearcnt = 0
Manual block @ 001A1EB4 : size = 2 page/offs = 0x001A1/0xEB4 inpgsz = 8 clearcnt = 0
Manual block @ 001877C8 : size = 10 page/offs = 0x00187/0x7C8 inpgsz = 40 clearcnt = 0
Manual block @ 001877F0 : size = 4 page/offs = 0x00187/0x7F0 inpgsz = 16 clearcnt = 0
Manual block @ 00187834 : size = 4 page/offs = 0x00187/0x834 inpgsz = 16 clearcnt = 0
Manual block @ 001877F4 : size = 3 page/offs = 0x00187/0x7F4 inpgsz = 12 clearcnt = 0
Manual block @ 00187844 : size = 6 page/offs = 0x00187/0x844 inpgsz = 24 clearcnt = 0
Manual block @ 001A1EBC : size = 3 page/offs = 0x001A1/0xEBC inpgsz = 12 clearcnt = 0
Manual block @ 001A1E94 : size = 2 page/offs = 0x001A1/0xE94 inpgsz = 8 clearcnt = 0
Manual block @ 00187D7C : size = 2 page/offs = 0x00187/0xD7C inpgsz = 8 clearcnt = 0
Manual block @ 00187D6C : size = 4 page/offs = 0x00187/0xD6C inpgsz = 16 clearcnt = 0
Manual block @ 001A1EC8 : size = 6 page/offs = 0x001A1/0xEC8 inpgsz = 24 clearcnt = 0
Manual block @ 001A05D0 : size = 5 page/offs = 0x001A0/0x5D0 inpgsz = 20 clearcnt = 0
Manual block @ 001A05E4 : size = 3 page/offs = 0x001A0/0x5E4 inpgsz = 12 clearcnt = 0
Manual block @ 00187FB0 : size = 5 page/offs = 0x00187/0xFB0 inpgsz = 20 clearcnt = 0
Manual block @ 00187FC4 : size = 3 page/offs = 0x00187/0xFC4 inpgsz = 12 clearcnt = 0
Manual block @ 00187FD0 : size = 3 page/offs = 0x00187/0xFD0 inpgsz = 12 clearcnt = 0
Manual block @ 00187FDC : size = 6 page/offs = 0x00187/0xFDC inpgsz = 24 clearcnt = 0
Pagesplit @ 00187FF4 : size=3 insts
Manual block @ 00187FF4 : size = 3 page/offs = 0x00187/0xFF4 inpgsz = 12 clearcnt = 0
Manual block @ 001A1CC8 : size = 4 page/offs = 0x001A1/0xCC8 inpgsz = 16 clearcnt = 0
Manual block @ 001A1CD8 : size = 4 page/offs = 0x001A1/0xCD8 inpgsz = 16 clearcnt = 0
Manual block @ 001A1CE8 : size = 16 page/offs = 0x001A1/0xCE8 inpgsz = 64 clearcnt = 0
Manual block @ 001A0BE0 : size = 9 page/offs = 0x001A0/0xBE0 inpgsz = 36 clearcnt = 0
Pagesplit @ 00187FFC : size=1 insts
Manual block @ 00187FFC : size = 1 page/offs = 0x00187/0xFFC inpgsz = 4 clearcnt = 0
Manual block @ 001A1E8C : size = 2 page/offs = 0x001A1/0xE8C inpgsz = 8 clearcnt = 0
Manual block @ 00187D60 : size = 3 page/offs = 0x00187/0xD60 inpgsz = 12 clearcnt = 0
Protected page @ 0x00311
Protected page @ 0x00324
Pagesplit @ 00130FEC : size=5 insts
Protected page @ 0x00126
Pagesplit @ 002FFFEC : size=5 insts
Protected page @ 0x001ad
Protected page @ 0x00337
Pagesplit @ 0019CFF8 : size=2 insts
Pagesplit @ 0013CFC8 : size=14 insts
Pagesplit @ 0019BFFC : size=1 insts
Pagesplit @ 001B6FFC : size=1 insts
Protected page @ 0x00173
Protected page @ 0x00312
Protected page @ 0x00316
Protected page @ 0x00314
Protected page @ 0x00313
Protected page @ 0x00325
Pagesplit @ 0017EFF4 : size=3 insts
Manual block @ 001A1768 : size = 11 page/offs = 0x001A1/0x768 inpgsz = 44 clearcnt = 0
Manual block @ 001A1794 : size = 6 page/offs = 0x001A1/0x794 inpgsz = 24 clearcnt = 0
Manual block @ 001A1804 : size = 3 page/offs = 0x001A1/0x804 inpgsz = 12 clearcnt = 0
Manual block @ 001A1810 : size = 2 page/offs = 0x001A1/0x810 inpgsz = 8 clearcnt = 0
Manual block @ 001A1818 : size = 3 page/offs = 0x001A1/0x818 inpgsz = 12 clearcnt = 0
Manual block @ 001A1824 : size = 2 page/offs = 0x001A1/0x824 inpgsz = 8 clearcnt = 0
Manual block @ 001A182C : size = 3 page/offs = 0x001A1/0x82C inpgsz = 12 clearcnt = 0
Manual block @ 001A1868 : size = 3 page/offs = 0x001A1/0x868 inpgsz = 12 clearcnt = 0
Manual block @ 001A1874 : size = 4 page/offs = 0x001A1/0x874 inpgsz = 16 clearcnt = 0
Manual block @ 001A1884 : size = 3 page/offs = 0x001A1/0x884 inpgsz = 12 clearcnt = 0
Manual block @ 001A1890 : size = 2 page/offs = 0x001A1/0x890 inpgsz = 8 clearcnt = 0
Manual block @ 001A1898 : size = 2 page/offs = 0x001A1/0x898 inpgsz = 8 clearcnt = 0
Manual block @ 001A17E4 : size = 8 page/offs = 0x001A1/0x7E4 inpgsz = 32 clearcnt = 0
Manual block @ 001A18D8 : size = 11 page/offs = 0x001A1/0x8D8 inpgsz = 44 clearcnt = 0
Manual block @ 001A1904 : size = 7 page/offs = 0x001A1/0x904 inpgsz = 28 clearcnt = 0
Manual block @ 001A1920 : size = 3 page/offs = 0x001A1/0x920 inpgsz = 12 clearcnt = 0
Manual block @ 001A192C : size = 4 page/offs = 0x001A1/0x92C inpgsz = 16 clearcnt = 0
Manual block @ 001A193C : size = 3 page/offs = 0x001A1/0x93C inpgsz = 12 clearcnt = 0
Manual block @ 001A19B0 : size = 2 page/offs = 0x001A1/0x9B0 inpgsz = 8 clearcnt = 0
Manual block @ 001A19B8 : size = 3 page/offs = 0x001A1/0x9B8 inpgsz = 12 clearcnt = 0
Manual block @ 001A19E4 : size = 3 page/offs = 0x001A1/0x9E4 inpgsz = 12 clearcnt = 0
Manual block @ 00187728 : size = 4 page/offs = 0x00187/0x728 inpgsz = 16 clearcnt = 0
Manual block @ 001877BC : size = 2 page/offs = 0x00187/0x7BC inpgsz = 8 clearcnt = 0
Manual block @ 001A19F0 : size = 3 page/offs = 0x001A1/0x9F0 inpgsz = 12 clearcnt = 0
Manual block @ 001A19FC : size = 3 page/offs = 0x001A1/0x9FC inpgsz = 12 clearcnt = 0
Manual block @ 001A1A08 : size = 2 page/offs = 0x001A1/0xA08 inpgsz = 8 clearcnt = 0
Manual block @ 001A1F78 : size = 4 page/offs = 0x001A1/0xF78 inpgsz = 16 clearcnt = 0
Manual block @ 001A1F88 : size = 3 page/offs = 0x001A1/0xF88 inpgsz = 12 clearcnt = 0
Manual block @ 001A1FB8 : size = 2 page/offs = 0x001A1/0xFB8 inpgsz = 8 clearcnt = 0
Manual block @ 001A1FA0 : size = 3 page/offs = 0x001A1/0xFA0 inpgsz = 12 clearcnt = 0
Manual block @ 001A1A10 : size = 2 page/offs = 0x001A1/0xA10 inpgsz = 8 clearcnt = 0
Protected page @ 0x000c0
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
Manual block @ 001A19E0 : size = 1 page/offs = 0x001A1/0x9E0 inpgsz = 4 clearcnt = 0
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
(EE pc:000C0100) TLB Miss, addr=0x181 [store]
(EE pc:00187728) TLB Miss, addr=0x40 [load]
(EE pc:000C0100) TLB Miss, addr=0x282 [load]
(EE pc:000C0100) TLB Miss, addr=0x185 [load]
Re-protecting page @ 0x001a1
Re-protecting page @ 0x00187
Manual block @ 001A1A10 : size = 2 page/offs = 0x001A1/0xA10 inpgsz = 8 clearcnt = 1
Manual block @ 000C0100 : size = 5 page/offs = 0x000C0/0x100 inpgsz = 20 clearcnt = 0
Manual block @ 001A19E0 : size = 4 page/offs = 0x001A1/0x9E0 inpgsz = 16 clearcnt = 1
Manual block @ 00187728 : size = 4 page/offs = 0x00187/0x728 inpgsz = 16 clearcnt = 1
Manual block @ 001877BC : size = 2 page/offs = 0x00187/0x7BC inpgsz = 8 clearcnt = 1
Manual block @ 001A19F0 : size = 3 page/offs = 0x001A1/0x9F0 inpgsz = 12 clearcnt = 1
Manual block @ 001A19FC : size = 3 page/offs = 0x001A1/0x9FC inpgsz = 12 clearcnt = 1
Manual block @ 001A1A08 : size = 2 page/offs = 0x001A1/0xA08 inpgsz = 8 clearcnt = 1
Re-protecting page @ 0x001a1
Re-protecting page @ 0x00187
Re-protecting page @ 0x000c0
Manual block @ 001877BC : size = 2 page/offs = 0x00187/0x7BC inpgsz = 8 clearcnt = 2
Manual block @ 001A19F0 : size = 3 page/offs = 0x001A1/0x9F0 inpgsz = 12 clearcnt = 2
Manual block @ 001A19FC : size = 3 page/offs = 0x001A1/0x9FC inpgsz = 12 clearcnt = 2
Manual block @ 001A1A08 : size = 2 page/offs = 0x001A1/0xA08 inpgsz = 8 clearcnt = 2
Manual block @ 001A1A10 : size = 2 page/offs = 0x001A1/0xA10 inpgsz = 8 clearcnt = 2
Manual block @ 000C0100 : size = 5 page/offs = 0x000C0/0x100 inpgsz = 20 clearcnt = 1
Manual block @ 001A19E0 : size = 4 page/offs = 0x001A1/0x9E0 inpgsz = 16 clearcnt = 2
Manual block @ 00187728 : size = 4 page/offs = 0x00187/0x728 inpgsz = 16 clearcnt = 2
Re-protecting page @ 0x001a1
Re-protecting page @ 0x00187
Re-protecting page @ 0x000c0
Manual block @ 001A1A10 : size = 2 page/offs = 0x001A1/0xA10 inpgsz = 8 clearcnt = 3
Manual block @ 000C0100 : size = 5 page/offs = 0x000C0/0x100 inpgsz = 20 clearcnt = 2
Manual block @ 001A19E0 : size = 4 page/offs = 0x001A1/0x9E0 inpgsz = 16 clearcnt = 3
Manual block @ 00187728 : size = 4 page/offs = 0x00187/0x728 inpgsz = 16 clearcnt = 3
Manual block @ 001877BC : size = 2 page/offs = 0x00187/0x7BC inpgsz = 8 clearcnt = 3
Manual block @ 001A19F0 : size = 3 page/offs = 0x001A1/0x9F0 inpgsz = 12 clearcnt = 3
Manual block @ 001A19FC : size = 3 page/offs = 0x001A1/0x9FC inpgsz = 12 clearcnt = 3
Manual block @ 001A1A08 : size = 2 page/offs = 0x001A1/0xA08 inpgsz = 8 clearcnt = 3
Re-protecting page @ 0x001a1
Re-protecting page @ 0x00187
Re-protecting page @ 0x000c0
Uncounted Manual block @ 0x001877BC : size = 2 page/offs = 0x00187/0x7BC inpgsz = 8
Uncounted Manual block @ 0x001A19F0 : size = 3 page/offs = 0x001A1/0x9F0 inpgsz = 12
Uncounted Manual block @ 0x001A19FC : size = 3 page/offs = 0x001A1/0x9FC inpgsz = 12
Uncounted Manual block @ 0x001A1A08 : size = 2 page/offs = 0x001A1/0xA08 inpgsz = 8
Uncounted Manual block @ 0x001A1A10 : size = 2 page/offs = 0x001A1/0xA10 inpgsz = 8
Manual block @ 000C0100 : size = 5 page/offs = 0x000C0/0x100 inpgsz = 20 clearcnt = 3
Uncounted Manual block @ 0x001A19E0 : size = 4 page/offs = 0x001A1/0x9E0 inpgsz = 16
Uncounted Manual block @ 0x00187728 : size = 4 page/offs = 0x00187/0x728 inpgsz = 16
Re-protecting page @ 0x000c0
Uncounted Manual block @ 0x000C0100 : size = 5 page/offs = 0x000C0/0x100 inpgsz = 20
Re-protecting page @ 0x00001
Manual block @ 80001630 : size = 11 page/offs = 0x00001/0x630 inpgsz = 44 clearcnt = 1
Manual block @ 8000165C : size = 4 page/offs = 0x00001/0x65C inpgsz = 16 clearcnt = 1
Manual block @ 800016A0 : size = 11 page/offs = 0x00001/0x6A0 inpgsz = 44 clearcnt = 1
Manual block @ 800016CC : size = 6 page/offs = 0x00001/0x6CC inpgsz = 24 clearcnt = 1
Manual block @ 800016E4 : size = 10 page/offs = 0x00001/0x6E4 inpgsz = 40 clearcnt = 1
Manual block @ 8000170C : size = 2 page/offs = 0x00001/0x70C inpgsz = 8 clearcnt = 1
Manual block @ 80001720 : size = 3 page/offs = 0x00001/0x720 inpgsz = 12 clearcnt = 1
Manual block @ 80001744 : size = 4 page/offs = 0x00001/0x744 inpgsz = 16 clearcnt = 1
Manual block @ 80001754 : size = 2 page/offs = 0x00001/0x754 inpgsz = 8 clearcnt = 1
Manual block @ 80001778 : size = 8 page/offs = 0x00001/0x778 inpgsz = 32 clearcnt = 1
Manual block @ 800013C0 : size = 40 page/offs = 0x00001/0x3C0 inpgsz = 160 clearcnt = 1
Manual block @ 80001300 : size = 39 page/offs = 0x00001/0x300 inpgsz = 156 clearcnt = 1
Re-protecting page @ 0x00001
Manual block @ 80001630 : size = 11 page/offs = 0x00001/0x630 inpgsz = 44 clearcnt = 2
Manual block @ 8000165C : size = 4 page/offs = 0x00001/0x65C inpgsz = 16 clearcnt = 2
Manual block @ 800016A0 : size = 11 page/offs = 0x00001/0x6A0 inpgsz = 44 clearcnt = 2
Manual block @ 800016CC : size = 6 page/offs = 0x00001/0x6CC inpgsz = 24 clearcnt = 2
Manual block @ 800016E4 : size = 10 page/offs = 0x00001/0x6E4 inpgsz = 40 clearcnt = 2
Manual block @ 8000170C : size = 2 page/offs = 0x00001/0x70C inpgsz = 8 clearcnt = 2
Manual block @ 80001720 : size = 3 page/offs = 0x00001/0x720 inpgsz = 12 clearcnt = 2
Manual block @ 80001744 : size = 4 page/offs = 0x00001/0x744 inpgsz = 16 clearcnt = 2
Manual block @ 80001754 : size = 2 page/offs = 0x00001/0x754 inpgsz = 8 clearcnt = 2
Manual block @ 80001778 : size = 8 page/offs = 0x00001/0x778 inpgsz = 32 clearcnt = 2
Manual block @ 800013C0 : size = 40 page/offs = 0x00001/0x3C0 inpgsz = 160 clearcnt = 2
Manual block @ 80001300 : size = 39 page/offs = 0x00001/0x300 inpgsz = 156 clearcnt = 2
(pxEvtQueue:CoreThreadMethod) Posting event! (pending=0, idle=0)
(pxEvtQueue:CoreThreadMethod) Executing... [Noncancelable]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
(pxEvtQueue:CoreThreadMethod) Event completed in 47ms
Reply
#6
100% these are either bad codes, codes for a different region, or they are interacting incorrectly with a scene.


Proper solution: Disable the codes, restart the game, load from a memory card save (NOT a save state, save states will carry over the codes even if they are turned off), get past the area, then if you feel the need you can try turning on the codes again.
[Image: 2748844.png]
Reply
#7
Also, try to avoid using pnach cheats for this area of the game. Some games don't tolerate pnach files well at all. One such example being FFX.

Also load from memory card and not save state when your just starting the emulator until you can get past this part.
OS: Linux Mint 17.2 64 bit (occasional Antergos/Arch user)
(I am no longer a Windows user)
CPU: Intel Pentium G3258
GPU: Nvidia GTX 650 Ti



Reply
#8
Yes! Thankyou all! The problem was the infinite mp cheat, I didn't know that states carried out the cheat codes, after loading a save from the memory card it worked! Kind of makes sense actually since its saving the exact state.
Reply
#9
They carry everything...including bugs
If something goes wrong and some bug is triggered which will make the game crash shortly after that,if you create a save state after the bug is triggered and you don't have nor you can't create a normal memory card save,then that will be the end of your progress.

As you can see,relying on save states only is bad thing
Reply
#10
(08-29-2013, 01:41 AM)vsub Wrote: They carry everything...including bugs
If something goes wrong and some bug is triggered which will make the game crash shortly after that,if you create a save state after the bug is triggered and you don't have nor you can't create a normal memory card save,then that will be the end of your progress.

As you can see,relying on save states only is bad thing
Exactly.
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