The textures for Kingdom Hearts aren't showing up and it is becoming a bad problem. I am very new and only recently started using PCSX2 0.9.8 and the settings are all pretty much the default. If it is important at all I am using Windows 7
start by downloading PCSX2 1.0.0 since there won't be any support for any version older then 1.0.0 and post your PC Specs aswell.
Any screenshot of your problem ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
If you're getting double edges, I suggest using the No Depth Resolves code:
Windows 10 Pro x64
AMD FX-8350 Eight-Core Processor
Nvidia GeForce GTX 670
2x4GB G.Skill F3-12800CL9 1600MHz
Always running latest PCSX2 build
Don't use ZeroGS, sorry but that plugin is so old (Ofcourse some games need to run on ZeroGS) and isn't needed for KH.
Also I'm using GSdx9 with settings Direct3D9 (hardware) texture filtering, log z, alpha correction and custom resolution 1024 x 1024 (tried with native engaged, but it didn't help and it just looked terrible)
Can you give us a better example screenshot? I can't see anything wrong with that one.
Use the Direct3D10/11 hardware mode instead of Direct3D9 mode it should help with this issue. The most reccomended mode is D3D10/11 instead of D3D9