Greetings!
I'm sort of new to the emulator thing but I have a technical background so I'm pretty accustom to the various protocols and whatnot. Anyway, I am currently using the Pcsx2 emulator to play Kingdom Hearts. At the beginning of the game, the intro played flawlessly, as well as the beginning fight with the giant black being. Although, when I got to the cut-screen, the audio feed began to slow down and become choppy. The same thing happened with the FPS.
I tried to tweak the configuration settings a bit, my configurations are in the attachments.
Here are my system specifications:
CPU: Intel Core 2 Duo (3 Ghz) E8400
Memory: 4.00 GB (2.96 usable)
Graphics: Intel® 4 Series Express Chipset Family; 1.3GB video RAM; Hardware T&L; Pixel Shader Version 4.0; Vertex Shader version 4.0
OS: Windows 7 ultimate x86
DirectX version: 10.0
It seems as though the frame rates and audio feeds are fluctuating a bit. The FPS will slowdown to 18-20 and then the audio feed slows down concurrently with the descending frame rates. Then the frame rates and audio feed speed up to normal, go over the normal rate, and slow down again.
Any help would be greatly appreciated! If you need any other information, please let me know!
Thank you all!
roxxas2
P.S. I also wanted to know if using Pcsx2 on a 64 bit system would be advisable. Thank you!
I'm sort of new to the emulator thing but I have a technical background so I'm pretty accustom to the various protocols and whatnot. Anyway, I am currently using the Pcsx2 emulator to play Kingdom Hearts. At the beginning of the game, the intro played flawlessly, as well as the beginning fight with the giant black being. Although, when I got to the cut-screen, the audio feed began to slow down and become choppy. The same thing happened with the FPS.
I tried to tweak the configuration settings a bit, my configurations are in the attachments.
Here are my system specifications:
CPU: Intel Core 2 Duo (3 Ghz) E8400
Memory: 4.00 GB (2.96 usable)
Graphics: Intel® 4 Series Express Chipset Family; 1.3GB video RAM; Hardware T&L; Pixel Shader Version 4.0; Vertex Shader version 4.0
OS: Windows 7 ultimate x86
DirectX version: 10.0
It seems as though the frame rates and audio feeds are fluctuating a bit. The FPS will slowdown to 18-20 and then the audio feed slows down concurrently with the descending frame rates. Then the frame rates and audio feed speed up to normal, go over the normal rate, and slow down again.
Any help would be greatly appreciated! If you need any other information, please let me know!
Thank you all!
roxxas2
P.S. I also wanted to know if using Pcsx2 on a 64 bit system would be advisable. Thank you!