What did you mean when you've said "Just be sure to select "all files (*.*)" in the type box underneath in the save dialogue, else itll put .txt on the end and it won't work."?
The patch was a success, I have also experiences a strange thing while playing that I find hard to put into words. Basically when I've passed the part I was stuck on I felt a great feeling fo gratitude towards you guys but it felt weird because I know none of you none of you know me yet you have brought me so much joy. I guess it was the contrast that have really caught me off guard.
By the way the water in the game is glitched even after following most of the tutorials I have found online to fixing Klonoa 2, am I missing something? Here is what I was told to make the game work:
Set the default graphics plugin (4600 SSE41) to D3D11, Blend BFF, allow 8bit textures, and set texture filtering on.
Also, go to emulation settings, then go to EE/IOP, set round mode to "Nearest"
Then go to VU's, then set round mode to "Nearest"
Not a major issue but it would be nice if the water would actually be water :c
Time to ressurect this thread because the problem repeats itself. I tried reusing the patch but it didn't help. In addition unless I set clamping to full on EE some objects do not appear but that way the sound quality is way lower. No idea what to do really