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I never played P4 that much and do not remember that part you speak of in the game... Whatever I see your point though. Its just that the gameplay is boring and tedious as all hell. All the puzzles in that game all deal with block, blocks and more blocks. Its liek the devs just slapped the gameplay together at the very last minute.
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Other than creating cheats to unlock stuff(if it's just some unlockable stuff) or otherwise to change the check routine to always end as successfull(if it actually is something like an expanshion disc) you can only wait till somebody actually find what's the problem with disc swapping and menages to fix it.
~ Which may never happen since it's broken from like forever and not soo many people really care much since for most games we already deal with that using some workarounds or cheats.
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Do we know if the content is on the on the original disc only? or if it's also on the expansion? Because if the data is on the disc and all it is in some sort of check for the original game, then maybe a code could be made for it? So far any hunting i've done seems to comeback with no answer :/
I wonder, would it be possible to use the USB ports on the PS2 with a mod chip to read memory information directly? if so maybe doing that would help, I'd be more then happy to donate a copy for Dynasty Warriors 5 and it's XL to a dev if such a process exists.
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Memory dumps on a PS2 are possible with some homebrew tools. Compatibility with the game must be given though.
Anyway, the disc swapping problem is most likely one where we miss important state information.
We know about a tray open and tray closed bit but there could be more to it.
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02-03-2014, 04:13 PM
(This post was last modified: 02-03-2014, 04:21 PM by Skiedragon.)
as for xeonsaga 2- how did u get xenosaga 2 to recognize the first one, it just REFUSES to find it even though i have two different clear datas and am using the latest revision... my mc is zero help at this (sry for bringing this back from the dead)