Posts: 1.640
Threads: 436
Joined: Aug 2005
Reputation:
3
PC Specs:
CPU: Intel Core2 Duo E8500 @ 3.16Ghz
GPU: Nvidia GTS 250 512MB
Build Description: PCSX2 17 01 2013 1.1.0 r5517- Windows
GSdx 5464 SSE41
LilyPad 0.11.0 5403
cdvdGigaherz 0.8.0 5403
USBnull Driver 0.7.0 5484
SPU2-X 2.0.0 5478
DEV9null Driver 0.5.0 5403
FWnull Driver 0.7.0 5484
USA v01.60(07/02/2002) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Playable.
Bugs:
Any res > native gives some halos & double image because of filtering.
Status
Playable
Posts: 1.640
Threads: 436
Joined: Aug 2005
Reputation:
3
01-29-2013, 10:07 PM
(This post was last modified: 01-29-2013, 10:09 PM by Parotaku.)
Yes, I tried it...
It fixes the halo problem but breaks all the shadows which become black squares, unfortunately...