Le Tour de France [SLES 50570] (E)
#1
status=5;
version=1.7.0;
console=PS2;
crc=CAEDF81F;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status goes from playable to ingame.

Bugs:

Crashes shortly ingame.

Status
Ingame
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#3
This game crashes due to textures going to RAM and piling up. I got to 3.6gb RAM usage (with the 4gb patch) before it crashed.

Also when I paused the game and went to Video then pressed OK, it 'flushed' it and went back to 150mb usage, before quickly rising again when I continued playing.
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#4
1)Game title:Le Tour de France
2)ELF nameWackoLES 50570
3)Game CRC-CAEDF81F
Compatibility report:

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 5932 .svn Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal and yet -Nearest*-Full*Extra+Preserve sign
EE/VU Rounding: Chop/Chop and yet -Nearest*

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):



Comments: Considered unchanged can crash yet any moment,gamefixes not appear to be effective here,use of savestates its considered ineffective,because can be corrupted and losted,avoid specials situations also cannot be helpful,any option mode in the game is subjected to this.


Bugs:Will crash yet.

Status

In Game
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#5
PC Specs:

CPU: Intel Core i5-4670k @ 3.4Ghz
GPU: AMD Radeon HD 6770 1GB

Build Description: PCSX2 1.3.1-20150201194910 - Compiled Feb 1st 2015
GSdx 20150201194910 (MSVC 18.00, AVX) 0.0.16 [GSdx32-AVX]
LilyPad 0.11.0
cdvdGigaherz 0.9.0
USBnull Driver 0.7.0
SPU2-X 2.0.0
DEV9null Driver 0.5.0
FWnull Driver 0.7.0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Comments:

Still goes to in-game.

Bugs:

RAM constantly increasing during a race, until the game crashes. One workaround is to keep pausing the game during a race when RAM gets high and going into GSdx plugin settings and pressing OK, which flushes the RAM back down to default.

Status
In-game
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#6
If you want to avoid crash in these game you must use the same plugin Gsdx r1286 as Bouken Jidai Katsugeki Goemon [SLPM 65014] (J) and other konami games http://forums.pcsx2.net/attachment.php?aid=53425
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#7
Le Tour de France: Centenary Edition [SLES 51488] (E) (pcsx2.net)
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#8
PC Specs:

CPU: Intel® Core™ i5-9600KF CPU @ 3.70GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.7.0-dev-1430
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GS Settings: OpenGL, Bilinear (PS2), Accurate DATE, 3x Native, Basic Blending Accuracy,

GS HW Hacks:

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): little

Comments:



Bugs:

konami memory leak. after the emulator gets to 3gb the emulator crashes.

Status
Ingame
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#9
PC Specs:

CPU: Intel® Core™ i5-9600KF CPU @ 3.70GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.7.2025
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GS Settings: OpenGL, Bilinear (PS2), Accurate DATE, 3x Native, Basic Blending Accuracy,

GS HW Hacks:

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): little

Comments:

konami memory leak finally fixed with https://github.com/PCSX2/pcsx2/pull/4348

Bugs:



Status
Playable
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