Legend of Spyro - The Eternal Night [SLUS 21607] (U)
#1
status=5;
version=1.5.0;
console=PS2;
crc=B80CE8EC;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
1)Game title- Legend of Spyro - The Eternal Night
2)ELF nameWackoLUS 21607
3)Game CRC-B80CE8EC
Compatibility report:Work good.Fine

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.1.svn5857 Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:

Amount of testing done (little/medium/much/completed-game):
Medium
Comments:

Bugs: No Bugs
Status

Playable
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#3
1)Game title: Legend of Spyro - The Eternal Night [SLUS 21607] (U)
2)ELF name: 
3)Game CRC: 
 
PC Specs:
CPU: Intel Core i7 @ 3.4GHz (8MB)
GPU: Nvidia GTX750ti 2GB
RAM: 8-16GB
 

Build Description: PCSX2 1.5.0 [dev-1909 Win (10, 64x)]
GSdx MSVC 19.00 SSE41 [26 02 2017] 
LilyPad 0.12.0 [26 02 2017]
SPU2-X 2.0.0 [26 02 2017]
cdvdGigaherz 0.11.0 [26 02 2017]
USBnull Driver 0.7.0 [26 02 2017]
FWnull Driver 0.7.0 [26 02 2017]
DEV9null Driver 0.5.0 [26 02 2017]

 
Backup before save | Automatic Gamefixes | enable Widescreen Patches
 
VU0Rec and VU1Rec
 
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
 
GS Windows | Ratio 16:9
 
Speedhacks Used:
EE Cyclerate 1 | VU Cycle Stealing 1
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
N/A
 
GSDX:
Nvidia GTX750ti 2GB | Direcrt3D 11 (Hardware)  | Interlacing= Auto
Large Framebuffer | 2xNative | Texture Filtering= Bilinear (Forced) | Anisotropic 16x | CRC Hack = Full (Direct3D Recommended)
SPU2-X:
Vol 100% | Latency 151ms (avg) | Async Mix 
 
Amount of testing done (little/medium/much/completed-game): Much
 
Comments:
Game runs great
 
Status
Playable
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