Posts: 76
Threads: 12
Joined: Sep 2016
Reputation:
1
12-24-2016, 12:25 PM
(This post was last modified: 12-24-2016, 12:26 PM by Ulblast.)
Is it possible to add a modifier button that halves the sensitivity of inputs when pressed in conjunction to another input to emulate pressure sensitivity in controllers which don't have it?
It would also help me with my awful analog stick with a deadzone bigger than the world.
Posts: 6
Threads: 0
Joined: Feb 2017
Reputation:
0
02-08-2017, 09:47 AM
(This post was last modified: 02-08-2017, 10:03 AM by Garzen.)
Hey guys,
I was able to configure my controller yet the game doesn't recognize any of the buttons.
I am using the Nvidia Shield TV 2 Controller Wirelessly and I was able to bind all the buttons properly in Lily by selecting DirectInput and then configuring each button in Pad 1A.
Port 1 Multimap is on and Pad 1A has 15 bindings.
I'm able to run Splinter Cell Chaos Theory in PCSX2 but none of the buttons actually work in game.
I tried binding the Keyboard the same way to check if it's a controller issue but even with the keyboard none of the buttons was recognized.
Any one knows what might be the problem?
Thanks !
Posts: 48
Threads: 6
Joined: Jul 2009
Reputation:
0
Hi, I think your plugin is great but it's lacking one feature as far as I'm concerned, you got buttons to configure every button except turbo, I have a ds4 controller that I'm using (peops can install drivers via DS4windows if they're interested, dunno if there is another way but that one is easy) and have hooked it via DX and am able to use the mouse button as a [button 13] which I would like to configure to a Turbo button that toggles turbo for any other button it is used alongside.
Posts: 15.303
Threads: 431
Joined: Aug 2005
Reputation:
352
Location: Athens,Greece
This has already been implemented in dev builds.