05-27-2012, 02:00 PM
Don't know. I would say that anythings in the graphical stack can be a possiblity. It is not a 32b/64b issue for sure.
Linux, GSdx plugin on Ati card
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05-27-2012, 02:00 PM
Don't know. I would say that anythings in the graphical stack can be a possiblity. It is not a 32b/64b issue for sure.
05-27-2012, 02:23 PM
Can you try to compile this small program and tell me if it detect the genprogram function.
Code: g++ -std=c++0x -g -I. -m32 -lGL -lGLEW -lglut sphere.cpp -o test
05-27-2012, 03:35 PM
Code: ./test
05-27-2012, 03:46 PM
Populo can you try it too?
That stange, it work! The last part is normal, the testcase was developed for an AMD bug.
I would expected that the testcase exit with this error message Code: if (glGenProgramPipelines == NULL) { Edit: I remove the useless assert and I use the same check that GSdx just to be sure. Could you check it.
05-27-2012, 03:57 PM
Code: ./test2
05-27-2012, 04:02 PM
It a complete mystery for me
05-27-2012, 04:32 PM
So everything seems fine?
In this post:Post #16 Code: Opening plugins... Is it possible the problem is somewhere in mtgs or ee core?
Did it work with the replayer of .gs file?
Edit: the previous message is normal. It tell the PCSX2 that the GS plugins failed to initialize which is true because it fail to init the separate shader extensions. |
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