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Linux, GSdx plugin on Ati card
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exs2 Offline
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Post: #91
RE: Linux, GSdx plugin on Ati card
I've tried pcsx2 0.9.9r0 (PPA version) on ubuntu precise with AMD 5650 catalyse 12.6 and it works fine.

Only problem I found is low FPS (test on FFX-2 and Rogue Galaxy) with OpenGL (Software) since OpenGL (Hardware) still experimental (black screen with sound) which run fine on Windows7(DX11).

I guess I have to give developer a time. There are no fix right now, right?
08-07-2012 02:38 PM
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exs2 Offline
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Post: #92
RE: Linux, GSdx plugin on Ati card
Now I've some problem with zzogl.

It can't find libCg.so which is already installed.

Here's error on pcsx2 console:
Code:
[wx] libCg.so: cannot open shared object file: No such file or directory
Path: /usr/lib/games/pcsx2/libzzogl-0.4.0.so
File is not a valid dynamic library.
Some kinda plugin failure: /usr/lib/games/pcsx2/libzzogl-0.4.0.so
[wx] libCg.so: cannot open shared object file: No such file or directory
Path: /usr/lib/games/pcsx2/libzzogl-cg-0.3.0.so
File is not a valid dynamic library.
Some kinda plugin failure: /usr/lib/games/pcsx2/libzzogl-cg-0.3.0.so

nvidia-cg-toolkit is install correctly from software center and here's output from cginfo:
Code:
exs2@Silverleaf:~/Downloads/pcsx2-1.0.0/backup$ cginfo
  Library      = /usr/lib/x86_64-linux-gnu/libCg.so
  Version      = 3.0.0016
  Architecture = x86_64
  Build Info   = 8778994 buildmeister@builder62 x86_64 Linux 2011-02-13 17:17:18
  cgGetString  = 0x7f7b700ae430

Any lucks?
08-08-2012 06:32 AM
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gregory Offline
Linux PCSX2 coder
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Post: #93
RE: Linux, GSdx plugin on Ati card
you need the 32 bits versions ;-)
08-08-2012 08:16 AM
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exs2 Offline
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Post: #94
RE: Linux, GSdx plugin on Ati card
Alright now I'm able to run zzogl 0.4.

After test on FFX-2 and Rogue Galaxy. here what I've got
FFX-2 : CG Movie unwatchable (glitch everywhere) with constant 50 FPS.
Rogue Galaxy : Some texture glitch and lower FPS than GSDX opengl software renderer.

I just want to provide developer more information.

OK now let's wait for gsdx hardware port to complete. Biggrin
08-08-2012 09:19 AM
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legluondunet Offline
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Post: #95
RE: Linux, GSdx plugin on Ati card
Just tried the last PPA version and it crashed xorg (100% process) :-/ --> can not even open virtual TTY; can only reboot by ssh.
My new graphic card, AMD radeon 7850 should give honest results with PCSX2 if it was better supported by PCSX2.
I join you the log file, if it could help. Thanks.


Attached File(s)
.txt  emuLog.txt (Size: 3,36 KB / Downloads: 166)

Ubuntu Quantal 64bits - INTEL i5-3570K 3.4GHz - AMD RADEON 7850 - Catalyst 12.12
(This post was last modified: 08-09-2012 11:00 AM by legluondunet.)
08-09-2012 12:16 AM
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exs2 Offline
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Post: #96
RE: Linux, GSdx plugin on Ati card
Just update to 1.0.0 this morning and here the newest thing I've found.

I've disable speedhacks and all game run at 80-100% with no graphical issue which is total playable(gsdx opengl software), but got this ingame crash at most of time.
Code:
/build/buildd/pcsx2-1.0.0/common/src/Utilities/Linux/LnxHostSys.cpp(64) : assertion failed:
    Function:  void SysPageFaultSignalFilter(int, siginfo_t*, void*)
    Thread:    MTGS
    Condition: false
    Message:   Unhandled page fault @ 0x00000000

Stacktrace:
[00] 0x0xf6af01f0                                
[01] GSDeviceOGL::IASetVertexBuffer(void const*, unsigned int)
[02] GSDeviceOGL::StretchRect(GSTexture*, GSVector4 const&, GSTexture*, GSVector4 const&, unsigned int, GSBlendStateOGL*, bool)
[03] GSDeviceOGL::StretchRect(GSTexture*, GSVector4 const&, GSTexture*, GSVector4 const&, unsigned int, bool)
[04] GSDeviceOGL::DoMerge(GSTexture**, GSVector4*, GSTexture*, GSVector4*, bool, bool, GSVector4 const&)
[05] GSDevice::Merge(GSTexture**, GSVector4*, GSVector4*, GSVector2T<int> const&, bool, bool, GSVector4 const&)
[06] GSRenderer::Merge(int)                      
[07] GSRenderer::VSync(int)                      
[08] GSRendererSW::VSync(int)                    
[09] GSvsync
08-09-2012 04:28 AM
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