04-22-2013, 04:00 PM
Dear PCSX2 Forums,
Firstly High again to all the mods! It's been a while since I had the pleasure of speaking to Bositman and others. Firstly, Thanks again for all the pcsx2 team AMAZING work, you guys all rock and your AWESOME! I have a lot of respect for you dedication and impressive programming skills and accomplishments! Secondly, I apologize for being another please help me case, I'm sure you get loads of them ^_^0 I did search the forums via google, but could not find an applicable solution to my problems.
I'm using the latest official SVN build (when I wrote this) 1.1.0.r5620 Below are my pc specs:
Corsair 650D case
Rampage IV extreme Motherboard
Intel I7 3820 (Quad) @ 4.3ghz
Corsair H100 Hydro CPU Cooler
GTX 680 4GB Evga Classified/Palit Jetstream 4GB SLI
(I use the Evga only for pcsx2)
Kingston Hyper X Genesis 16GB 2133mhz ram
ASUS Xonar Essence STX soundcard
240GB KINGSTON HYPERX 3K SSD, SATA 6 Gb/s
1TB WD CAVIAR BLACK
CORSAIR 1200W PRO SERIES™ PLATINUM AX1200i psu
SO! Basically I'm trying to play Metal Gear solid subsistence NTSC-U! I own the super version with persistence and existence (which I'm proud of!)
The game runs pretty much perfect at 2560x1440 res 60fps for me most of the time, including the opening fmv - MOSTLY. However it oddly dips suddenly to 40, even 30 for a few seconds at a time and then returns to 60fps (during fmv). Also, there are weird multi colored squares that suddenly flash in front of the screen for a moment then vanish during the opening fmv. I've only just started the game (this play through, on pcsx2 for the first time) and I really want to try and keep the fps a consistent 60, and avoid weird graphical errors. Also, during the opening sequence it sometimes hangs/freezes on the an exterior shot of the troop carrier plane Snake's on (i'm not sure what did/didn't cause this - maybe speedhacks? But they where recommended elsewhere on the forums by a mod with a chinese lady as an avatar - I forget the screen name sorry)
My pcsx2 setting are as follows:
gsdx: directX 11 custom res 2560x1440 tex filt allow 8bit HW hacks - alpha, half pixel offset
Audioi: Catmull, waveout, async
emu set: recompilers, microvu chop zero/normal no vsync speedhacks on, no cycle steel or cycle rate, enable fast cdvd off, gamefixes auto. I also found a patch for subsistence that "enables roundmode" It was supposed to fix problems so I tried activating it, but i'm not sure what the actual difference is?
Thank you for any suggestions, help you can provide. All the best -
Myles Thomas
Firstly High again to all the mods! It's been a while since I had the pleasure of speaking to Bositman and others. Firstly, Thanks again for all the pcsx2 team AMAZING work, you guys all rock and your AWESOME! I have a lot of respect for you dedication and impressive programming skills and accomplishments! Secondly, I apologize for being another please help me case, I'm sure you get loads of them ^_^0 I did search the forums via google, but could not find an applicable solution to my problems.
I'm using the latest official SVN build (when I wrote this) 1.1.0.r5620 Below are my pc specs:
Corsair 650D case
Rampage IV extreme Motherboard
Intel I7 3820 (Quad) @ 4.3ghz
Corsair H100 Hydro CPU Cooler
GTX 680 4GB Evga Classified/Palit Jetstream 4GB SLI
(I use the Evga only for pcsx2)
Kingston Hyper X Genesis 16GB 2133mhz ram
ASUS Xonar Essence STX soundcard
240GB KINGSTON HYPERX 3K SSD, SATA 6 Gb/s
1TB WD CAVIAR BLACK
CORSAIR 1200W PRO SERIES™ PLATINUM AX1200i psu
SO! Basically I'm trying to play Metal Gear solid subsistence NTSC-U! I own the super version with persistence and existence (which I'm proud of!)
The game runs pretty much perfect at 2560x1440 res 60fps for me most of the time, including the opening fmv - MOSTLY. However it oddly dips suddenly to 40, even 30 for a few seconds at a time and then returns to 60fps (during fmv). Also, there are weird multi colored squares that suddenly flash in front of the screen for a moment then vanish during the opening fmv. I've only just started the game (this play through, on pcsx2 for the first time) and I really want to try and keep the fps a consistent 60, and avoid weird graphical errors. Also, during the opening sequence it sometimes hangs/freezes on the an exterior shot of the troop carrier plane Snake's on (i'm not sure what did/didn't cause this - maybe speedhacks? But they where recommended elsewhere on the forums by a mod with a chinese lady as an avatar - I forget the screen name sorry)
My pcsx2 setting are as follows:
gsdx: directX 11 custom res 2560x1440 tex filt allow 8bit HW hacks - alpha, half pixel offset
Audioi: Catmull, waveout, async
emu set: recompilers, microvu chop zero/normal no vsync speedhacks on, no cycle steel or cycle rate, enable fast cdvd off, gamefixes auto. I also found a patch for subsistence that "enables roundmode" It was supposed to fix problems so I tried activating it, but i'm not sure what the actual difference is?
Thank you for any suggestions, help you can provide. All the best -
Myles Thomas