Poll: How addicted Are You
This poll is closed.
Nope dont Play any at all
11 64.71%
Play 1 game on a regular basis
3 17.65%
Play 2 or more MMO's on a regular basis
2 11.76%
Play 2 or more MMO's 24/7
1 5.88%
Total 17 vote(s) 100%
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MMO Gaming How addicted are you
Biggrin Plz dont take this the wrong way to any of you who love playing MMO's this just me and my curios self wanting to know about it and is not meant to offend anyone

Here is what think about MMO's its sleek and easy way to get the Populace to throw away their Hard earned money on a virtual bullsh*t that hos no real life Value what so ever and believe me I have tried to play some of them and I came to the conclusion that all of em try to get you addicted in one way or another with little to none fun factor

Here's a Few Reason you get addicted to them even though they are crappy

Most addiction-based game elements are based on this fact:

Your brain treats items and goods in the video game world as if they are real. Because they are.

People scoff at this idea all the time ("You spent all that time working for a sword that doesn't even exist?") and those people are stupid. If it takes time, effort and skill to obtain an item, that item has value, whether it's made of diamonds, binary code or beef jerky.

That's why the highest court in South Korea ruled that virtual goods are to be legally treated the same as real goods. And virtual goods are now a $5 billion industry worldwide.

There's nothing crazy about it. After all, people pay thousands of dollars for diamonds, even though diamonds do nothing but look pretty. A video game suit of armor looks pretty and protects you from video game orcs. In both cases you're paying for an idea.

there's nothing new or evil about that. But because gamers regard in-game items as real and valuable on their own, addiction-based games send you running around endlessly collecting them even if they have nothing to do with the game's objective.

It is very much intentional on the developers' part, an appeal to our natural hoarding and gathering instincts, collecting for the sake of collecting. It works, too, just ask the guy who kept collecting items even while naked boobies sat just feet away. Boobies.

Making a fool out you just don't even know it
The Chinese MMO ZT Online has the most devious implementation of this I've ever seen. The game is full of these treasure chests that may or may not contain a random item and to open them, you need a key. How do you get the keys? Why, you buy them with real-world money, of course. Like coins in a slot machine.

Wait, that's not the best part. ZT Online does something even the casinos never dreamed up: They award a special item at the end of the day to the player who opens the most chests.

Now, in addition to the gambling element, you have thousands of players in competition with each other, to see who can be the most obsessive about opening the chests. One woman tells of how she spent her entire evening opening chests--over a thousand--to try to win the daily prize.

She didn't. There was always someone else more obsessed.

First make it easy for you in order to get you hook'd and then slower and slower as time goes on. This is why they make it very easy to earn rewards (or level up) in the beginning of an MMO, but then the time and effort between levels increases exponentially. Once the gamer has experienced the rush of leveling up early, the delayed gratification actually increases the pleasure of the later levels.

Honestly there are tons of technics used by MMO company's worldwide to get you addicted but this all that I put here in order to make the thread small if you want to know more just use GOOGLE

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I spent years playing World of Warcraft, I was highly addicted to it. But it just struck me i was logging in for the sake of logging in (to justify the money i was paying), thought why should i?

So yeh, im an ex-addict, 2-3 months and counting
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well good for you then I tried the trial once took me 15 min to learn all the keyboard shortcuts and after 15min more of boredom I decided to play Mario tennis instead with my kids on the WII the only MMO that I remember that actually got me hook'd for a while was Phantasy star online on the dreamcast played it for 6 months before losing my character due to a memory card failure good thing it was Free to play used to have trouble plugging my phone line in it
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Like ref i was hooked on wow for years, in fact i was one of the people who got him playing xD (I'm Mrs Ref btw)

this thread has started sounding like wow quitters anon.. "Hello my name is Grissy and i havent logged in for 3 months" LOL xD but yeah the game is very addictive, i started playing about 4 or 5 years back and at one point i was get up - go to work - come home at 4pmish - log into wow - log out at 12 - 1am-ish - bed... scary thought!
Quote:just ask the guy who kept collecting items even while naked boobies sat just feet away. Boobies.

Are we allowed to say "boobies" on this forum? Blink Coz' if we are then......boobies, boobies,boobies,boobies,boobies,boobies, boobies...

OK, OK... I'm calm now...I'm calm...
I had Played Phantasy star universe for around a year or so. The game was good because you have to actually use controller to move your characters and press buttons to attack instead of clicking and clicking in some other mmo's. Due to some bugs and slow updates(waited half a year at one point), people started to leave and the cities in game were like ghost towns, and eventually, the sever closed down which I had to off the hook. The game I played was a casual game meaning there was no pk system, so all you could do in the game was just keep doing missions and collect items and you can't be the best in game.

To me, playing mmo was fun casue you can actually interact with others and have something to do (i.e. go out and hunt) and talk about it afterward like in real world though you don't kill stuff in real world. In my case, it was the game that bored me to quit, so I off the hook quite smoothly with no harm done. I do know a friend though, he addicted to wow, and his grade at university went down bad enough to be kicked out of school.

Now,I've bought a ps3 with around 10 games pending yet to have time to play(just fnished ff13,not a recommanded game if one asks me), and not to mention psp, nds, and ps2 games which I don't even want to think about them. so I don't really have time to deal with any online games........perhaps its a good thing or another addiction?
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(04-08-2011, 04:51 PM)refraction Wrote: I spent years playing World of Warcraft, I was highly addicted to it. But it just struck me i was logging in for the sake of logging in (to justify the money i was paying), thought why should i?

So yeh, im an ex-addict, 2-3 months and counting

More or less exactly the same story, only ongoing longer. Will occasionally get the urge to play again and I'll renew for a month, but then I sit around looking at everyone in my guild being very far ahead and I just lose the will almost immediately again.

Only exception is when me and my wife play low level characters. That's still fun... but with the baby it's near impossible to do anymore -_-
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Used to play Aion everyday,now it becomed boring.So I enter once every 3-4 days.
WOW (ops, no, I'm not talking about the world of warcraft thing)... this poll was ease to answer without any doubt Smile
Imagination is where we are truly real
Here's another question to MMO addicts how far are you from doing this

Friday the Associated Press reported that a Japanese woman hacked into her online "husband’s" Maple Story account and killed the avatar. While the report said that she had no intent to cause the other player physical harm in the real world, she now faces a prison term up to 5 years or a fine up to $5,000 for "illegally accessing a computer and manipulating electronic data," or in other words, hacking.

Apparently, her reasoning for killing off the virtual husband was because she suddenly found herself divorced without any reasons given, without any prior warning. The woman originally obtained the 33-year-old office worker’s login information while the virtual couple was still happily married. Thus, out of anger, she took her revenge. The man called the police once he logged in and discovered that his Maple Story alter ego was murdered. Although the woman has not been formally charged, she was arrested at her home in southern Miyazaki and taken 620 miles across Japan to Sapporo, the city where the male player resides.

Physical crimes based on online gaming are nothing new. Back in August, USA Today reported that a North Carolina woman was charged with plotting an actual, physical abduction of a "boyfriend" she met through Second Life. Although the man broke off the virtual relationship after meeting her in person, the 33-year-old woman drove to his apartment in Delaware armed with a stun gun, duct tape, handcuffs, and waited. She chickened out and ran off when he came home, however he called 911 and had her arrested.

In January, Pink Tentacle reported that a 16-year-old boy playing the MMORPG Mabinogi hacked into the game’s host (NEXON) and stole $325,000 (USD) worth of virtual money. The hacker used illegal software to obtain the ID and password of a former NEXON employee. Once he gained access to the game’s backend, he thus registered a new ID and password and began stealing the virtual money. His original intent was to acquire a rare dress worn by the game’s princess. The Tokyo Metropolitan Police arrested the high school student with basically the same charge as the Maple Story hacker.

It’s really no surprise that incidents such as the ones listed above occur. MMORPG’s are especially engaging because players create their characters from scratch and - through their actions - watch them develop and grow. These games are so emotionally engrossing that either children die from neglect, the players themselves take their emotions out of other human players, or don’t even bother to take care of themselves at all.

To make things worse, now many MMORPGs offer virtual marriages; obviously, there are repercussions from such a feature. Marriage seems to be the commonplace in most MMORPGS such as Lineage 2, Ragnarok Online, Maple Story, and many others. Divorce systems are even in place to dissolve those in-game relationships. However, gamers need to keep in mind of who’s on the other end of that avatar before making those virtual “I Do’s.”

Developed by South Korean company Wizet, Maple Story is a free-to-play MMORPG featuring 2D avatars and a "Cash Shop" system where players buy items using real currency. Although the game reaches multiple countries including Korea, China, Brazil and even Thailand, over three million fan currently play in the North American / Asian / European area alone; the game currently has fifty million players worldwide.

Man never knew MMO's could end up ruining your marriage like that LOL
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