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Mac PCSX2 - segmentation fault 11
#1
Hi, i have been looking about the forums for insight into what could be causing the segmentation fault 11 when i attempt to launch my copy of Persona 3 FES but i have unfortunately found nothing that matches my terminal to work from.

if anyone could take a look at the below information and give me a little assistance or advice i would be grateful, P3P is great but it lacks the full experience that i remember and sadly my PS2 is broken :/

F1 - save state
(Shift +) F2 - cycle states
F3 - load state
PCSX2 beta (r2578822) - compiled on Jun 30 2012
Savestate version: 8b410001
EE pc offset: 0x2a8, IOP pc offset: 0x208
x86Init:
Features:
Loading plugins...
Loading GS...
Loading PAD1...
Loading PAD2...
Loading SPU2...
Loading CDVD...
Loading DEV9...
Loading USB...
Loading FW...
Plugins loaded successfully.
Resetting...
Ready
Loading plugins...
Loading GS...
Loading PAD1...
Loading PAD2...
Loading SPU2...
Loading CDVD...
Loading DEV9...
Loading USB...
Loading FW...
Plugins loaded successfully.
Initializing plugins...
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
Plugins initialized successfully.
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2244256 sectors)
Bios Version 1.60
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
Opening Plugins...
Notice: GS Plugin does not implement GSsetFrameLimit.
MTGS > Thread Started, Opening GS Plugin...
ZZogl-PG: Calling GSopen.
ZZogl-PG: Creating ZZOgl window.
ZZogl-PG: Got Doublebuffered Visual!
ZZogl-PG: glX-Version 1.4
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-txwloA/org.macosforge.xquartz:0".
ZZogl-PG: Depth 24
ZZogl-PG: You have Direct Rendering!
ZZogl-PG: Using multitexturing.
ZZogl-PG: Maximum texture size is 16384 for Tex_2d and 16384 for Tex_NV.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
ZeroSPU2: Initialized portaudio...
ZZogl-PG: Shader file version is outdated! Only log-Z is possible.
ZZogl-PG: Initialization successful.
ZeroSPU2: Created sound stream successfully...
ZeroSPU2: Started sound stream successfully...
Plugins opened successfully.
loadElfCRC: cdrom0:\SLES_553.54;1
loadElfFile: 9105948 bytes
loadElfFile: cdrom0:\SLES_553.54;1; CRC = F64A6AE5
XML Loader returned an error. Trying to load a pnach...
No patch found.Resuming execution without a patch (this is NOT an error).
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is f64a6ae5.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
iR3000A Resetting recompiler memory and structures
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLES_553.54;1
Loading from a CD rom or CD image
loadElfFile: 9105948
addr 15508 "rom0OhmySDSYS" -> "cdrom0:\SLES_553.54;1"
addr 15c70 "rom0OhmySDSYS" -> "cdrom0:\SLES_553.54;1"
addr 216d8 "rom0OhmySDSYS" -> "cdrom0:\SLES_553.54;1"
addr 90a80 "rom0OhmySDSYS" -> "cdrom0:\SLES_553.54;1"
loadElfFile: cdrom0:\SLES_553.54;1; CRC = F64A6AE5
XML Loader returned an error. Trying to load a pnach...
No patch found.Resuming execution without a patch (this is NOT an error).
Opening Plugins...
Plugins opened successfully.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is f64a6ae5.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
Offset 0xf4b37004 invalid. Legit SIGSEGV. Aborting.
Segmentation fault: 11
logout

[Process completed]

iMac specs:

OSX 10.9.2
3.4GHz intel core i7
12 GB ram
AMD Radeon HD 6970M 1024 MB
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#2
(05-19-2014, 03:34 PM)TsuTsuDae Wrote: Hi, i have been looking about the forums for insight into what could be causing the segmentation fault 11 when i attempt to launch my copy of Persona 3 FES but i have unfortunately found nothing that matches my terminal to work from.

if anyone could take a look at the below information and give me a little assistance or advice i would be grateful, P3P is great but it lacks the full experience that i remember and sadly my PS2 is broken :/
Code:
    F1 - save state
    (Shift +) F2 - cycle states
    F3 - load state
PCSX2 beta (r2578822) - compiled on Jun 30 2012
Savestate version: 8b410001
EE pc offset: 0x2a8, IOP pc offset: 0x208
x86Init:
Features:
Loading plugins...
    Loading GS...
    Loading PAD1...
    Loading PAD2...
    Loading SPU2...
    Loading CDVD...
    Loading DEV9...
    Loading USB...
    Loading FW...
Plugins loaded successfully.
Resetting...
Ready
Loading plugins...
    Loading GS...
    Loading PAD1...
    Loading PAD2...
    Loading SPU2...
    Loading CDVD...
    Loading DEV9...
    Loading USB...
    Loading FW...
Plugins loaded successfully.
Initializing plugins...
ZZogl-PG: Calling GSinit.
ZZogl-PG: GSinit finished.
Plugins initialized successfully.
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2244256 sectors)
Bios Version 1.60
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
Opening Plugins...
Notice: GS Plugin does not implement GSsetFrameLimit.
MTGS > Thread Started, Opening GS Plugin...
ZZogl-PG: Calling GSopen.
ZZogl-PG: Creating ZZOgl window.
ZZogl-PG:  Got Doublebuffered Visual!
ZZogl-PG:  glX-Version 1.4
Xlib:  extension "XFree86-VidModeExtension" missing on display "/tmp/launch-txwloA/org.macosforge.xquartz:0".
ZZogl-PG:  Depth 24
ZZogl-PG:  You have Direct Rendering!
ZZogl-PG:  Using multitexturing.
ZZogl-PG:  Maximum texture size is 16384 for Tex_2d and 16384 for Tex_NV.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
ZeroSPU2: Initialized portaudio...
ZZogl-PG:  Shader file version is outdated! Only log-Z is possible.
ZZogl-PG: Initialization successful.
ZeroSPU2: Created sound stream successfully...
ZeroSPU2: Started sound stream successfully...
Plugins opened successfully.
loadElfCRC: cdrom0:\SLES_553.54;1
loadElfFile: 9105948 bytes
loadElfFile: cdrom0:\SLES_553.54;1; CRC = F64A6AE5
XML Loader returned an error. Trying to load a pnach...
No patch found.Resuming execution without a patch (this is NOT an error).
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is f64a6ae5.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
iR3000A Resetting recompiler memory and structures
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLES_553.54;1
Loading from a CD rom or CD image
loadElfFile: 9105948
addr 15508 "rom0:OSDSYS" -> "cdrom0:\SLES_553.54;1"
addr 15c70 "rom0:OSDSYS" -> "cdrom0:\SLES_553.54;1"
addr 216d8 "rom0:OSDSYS" -> "cdrom0:\SLES_553.54;1"
addr 90a80 "rom0:OSDSYS" -> "cdrom0:\SLES_553.54;1"
loadElfFile: cdrom0:\SLES_553.54;1; CRC = F64A6AE5
XML Loader returned an error. Trying to load a pnach...
No patch found.Resuming execution without a patch (this is NOT an error).
Opening Plugins...
Plugins opened successfully.
ZZogl-PG: Disabling MRT depth writing.
ZZogl-PG: Current game CRC is f64a6ae5.
ZZogl-PG: You've manually enabled these hacks:
ZZogl-PG: 'No logz' hack enabled.
Offset 0xf4b37004 invalid. Legit SIGSEGV. Aborting.
Segmentation fault: 11
logout

[Process completed]

iMac specs:

OSX 10.9.2
3.4GHz intel core i7
12 GB ram
AMD Radeon HD 6970M 1024 MB

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