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Metal Gear Solid 2 - Substance [SLUS 20554] (U)
#1
status=5;
version=1.5.0;
console=PS2;
crc=C539049D;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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[Image: ayusignew.jpg]
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 29 12 2012 1.1.0 r5492- Windows
GSdx 5464 SSE41 [09 12 2012]
LilyPad 0.11.0 [28 12 2012]
cdvdGigaherz 0.8.0 [28 12 2012]
USBnull Driver 0.7.0 [28 12 2012]
SPU2-X 2.0.0 [28 12 2012]
DEV9null Driver 0.5.0 [28 12 2012]
FWnull Driver 0.7.0 [28 12 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged. Runs above full speed.

Bugs:

N/A

Status
Playable
[Image: ayusignew.jpg]
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
Reply
#3
Using Thermal Goggles will slow the game down to 30fps, and it will slow it to 2-5fps if you run it any higher 2x Scaling on D3D Internal resolution
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#4
PC Specs:

CPU: Intel Core i7 2600k OCed @ 4.1Ghz
GPU: Nvidia GTX 580 1536MB

Build Description: PCSX2 1.5.0-2016-10-07(01:43:04)(git) - Windows

GSdx 2016-10-07(01:43:04) (MSVC 19.00 SSE2) 1.1.0 [GSdx32-SSE2]
LilyPad 2016-10-07(01:43:04) 0.11.0 [LiltPad]
SPU2-X 2016-10-07(01:43:04) 2.0.0 [SPU2-X]
cdvdGigaherz 2016-10-07(01:43:04) 0.10.0 [cdvdGigaherz]
USBnull Driver 2016-10-07(01:43:04) 0.7.0 [USBnull]
FWnull Driver 2016-10-07(01:43:04) 0.7.0 [FWnull]
DEV9null Driver 2016-10-07(01:43:04) 0.5.0 [DEV9null]


BIOS Used: USA v02.30(20/02/2008) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

EE Cyclerate - 3 / VU Cycle Stealing - 3 / INTC - On / WLD - On / mVu - On / MTVU - On / CDVD - Off

Gamefixes Used:

None

Amount of testing done (little/medium/much/completed-game):
completed-game

Comments:

Almost entire game run at fullspeed. Some frame and speed drops spotted in few cutsceness and some locations, but not <75% of speed, except alert mode when a lot of guard(4-6) are coming with flashlight - sometimes its drop speed to 50-60%.
I used GSdx mode - DX11 HW, Custom Resolution - 1280x720, Thermal googles works fine and dont cut the speed nor fps.
Note - i played with stream and it cause some aditional pc resource usage, without stream game would be run much better. Also, for increasing performance, can help turning off "Allow 8-bit textures" in GSdx settings.

Bugs:

Some minor graphical bugs with skin color of characters - on Tanker chapter in last cutscene Ocelot got this bug and the same bug in AG scene in Ray, and Fatman on Plant chapter in hes cutscenes.

Status
Playable
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